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#1 (permalink) |
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Senior Member
Join Date: Jun 2002
Location: Houston, TX
Posts: 167
Name: Ken Walton |
I searched this forum and found out that excluding my glass from the finalRender accelerator engine would let indirect light pass through my windows, but my reflections seem to be gone now as well. Is there another way to let the light through without, in one way or another, "removing" it from the scene? Are there parameters in the fR-Glass material that need to be changed? I can post images if someone needs an example of what's going on...
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"Under certain circumstances, profanity provides a relief denied even to prayer." - Mark Twain (1835-1910) |
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#2 (permalink) |
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Senior Member
Join Date: Jun 2002
Location: Houston, TX
Posts: 167
Name: Ken Walton |
Okay - I put a fRaytrace material in the reflection spot and it seems to work... Is this the way?
__________________
"Under certain circumstances, profanity provides a relief denied even to prayer." - Mark Twain (1835-1910) |
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#3 (permalink) | |
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Veteran Member
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From FR-Forum [ http://www.finalrender.com/forums/fR...num=1072472644 ]
Quote:
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#4 (permalink) |
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Senior Member
Join Date: Jun 2002
Location: Houston, TX
Posts: 167
Name: Ken Walton |
That's what I just finished doing (after that last post) and its working like a charm... You the man though Delfoz!
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"Under certain circumstances, profanity provides a relief denied even to prayer." - Mark Twain (1835-1910) |
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