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Old November 8th, 2002   #1 (permalink)
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my first attempt, just testing a color combinations
PC AMD Athlon 1.2, 576 MB ram,
Program . 3D Studio Max 5 & Final Render
Render Time : 33 secs
FR setting ( just for test )
RH-rays:150
Balance:75
Curve Balance:85
Min Density:7
Max Density:75
Ambien M:1.0
Color Sky:1.0
Lights: 1 Target Direct ( ray tracert shadows, Multiplier 0.9 )




[ November 08, 2002, 08:04 PM: Message edited by: DelfoZ ]
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Old November 8th, 2002   #2 (permalink)
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Looking good DelFoz. I would get rid of the bricks. Try something like "adobe", I don't know, just an idea. The colors look good to me. BTW you forgot to post render information (Render engine, PC specs, time and so on). Cheers
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Old November 9th, 2002   #3 (permalink)
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another Color&material test
Render time : 16 seconds
PC: Same
No Radiosity, No Plugins. FakeRadiosity yes.



this is how i create this Fakeradiosity, i dont like the Light dom,e too much lights and this make the render slow. i like more the ring "techique"


I know, this is not the best and only way to make a FakeRadiosity, im always use Only one Ring and 2 or 3 more omnis . and the Target Direct.

Yellow Ring.

# omnis= 12
Shadows: Shadow Map ON
Multiplier= 0.2
[color of light]
Red: 158
Green: 179
Blue: 253
Hue: 158
Sat: 84
Valuse: 235
Shadow Map Params:
Bias: 0.0
Size 300
Sample range 5.0
The rest: default

RED Ring.

# omnis= 12
Shadows: Shadow Map ON
Multiplier= 0.08
[color of light]
Red: 146
Green: 113
Blue: 25
Hue: 31
Sat: 211
Valuse: 146
Shadow Map Params:
Bias: 0.0
Size 300
Sample range 5.0
The rest: default


GREEN Ring.

# omnis= 12
Shadows: OFF
Multiplier= 0.15
[color of light]
Red: 92
Green: 92
Blue: 92
Hue: 0
Sat: 0
Valuse: 92
The rest: default

Target Directional light
Shadows: Rat tracert Shadows ON
Multiplier= 0.75
[color of light]
Red: 225
Green: 238
Blue: 201
Hue: 29
Sat: 54
Valuse: 255
The rest: default

I hope this help to somebody

[ November 10, 2002, 01:14 PM: Message edited by: DelfoZ ]
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Old November 10th, 2002   #4 (permalink)
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Thumbs up

Very nice image, I really like your fake radiosity. Great composition as well. Thumbs up.

[ November 10, 2002, 06:18 PM: Message edited by: CHE ]
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Old November 10th, 2002   #5 (permalink)
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very nice fakeosity indeed, and thx for sharing the technique Delfoz. The color tones are great. Nice contrast, very good choice of saturation - or desaturation. If i were nisus, i'd probably comment on parallax... LOL. Very nice wip m8. Thumbs up - u got my vote.

cheers
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Old November 10th, 2002   #6 (permalink)
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The third one looks great!. I really like the lighting and textures you've chosen.

Great tip on the fakeosity! Thanks for that. I think this is the kind of information Jeff was looking for when he put this together. Great inspiration for us newbies in the architecture field!
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Old November 14th, 2002   #7 (permalink)
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Very interesting method! I didn't know this Ring Method, it's very nice. Actually, I like the fakeosity version better than the finalRender one. Looks way more natural and balanced (I can't say if the materials have anything to do with it, but still...).
Great job!
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Old November 14th, 2002   #8 (permalink)
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intriguing indeed !
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Old November 14th, 2002   #9 (permalink)
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u can see some FakeRadiosityTUTORIALS HERE . The Fakrasiosity SUN system look pretty Good, but too slow for me and i dont like too many Spots, i use the Soft shadows Fakeradiodity and i Fix a little to use in the exterior scenes.
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Old November 15th, 2002   #10 (permalink)
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Talking

Program: ACME 3D


just for fun
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