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Old November 12th, 2002   #1 (permalink)
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Name: Michael Secrist


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Here is the starting of my WIP. I know I have awhile to go but slowly progressing. My location is along the Atlantic Seashore. Sorry I haven't put a background in yet. In the process of working it out, plus the water as well. Rocks were created with displacement maps as well as the sand. My model is being generated in 3D Studio Viz 4. I use a Dell Pent. IV 1.4Ghz Processor, 1Gig of RAM. Radiosity solution w/ regathering selected at 100 rays per sample and filter of 10 pixels. Refine iterations at 20. Radiosity Meshing parameters set at 3'3 2/8". Solution quality at 85%. It has taken only 1 min. and 27 sec. to process what you see so far. Rendering time was a little long for a 1500 x 1200 image size. It took 1 hour 51 min. Please let me know what you think!
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Old November 12th, 2002   #2 (permalink)
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I like it. Ambitious scene. A couple things,
1. Often especially for wips a neutral background works better than a distracting one.
2. I think that for images like your it is ok to emphasize the house & leave the background/scene more to the imagination. I had the feel from this omage that the house was in the background. At least I would rather see the house close up and well done.
3. Really not sure on this one but I don't think that the patio/railing structures are in sync with the rest of the design.
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Old November 12th, 2002   #3 (permalink)
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Well as I noticed in eveyone elses most of them have a background scene. I prefer to put something back there that would related to the lighting I placed into my model. This will change of course when I drop in my real background. Also I see alot of people showing there images close up and I'm not sure with the direction that I'm going in allows me to drop in close to my model. I'm trying to convey to the people the house sits on the coast. But I did change the structure holding up the balcony in the back. I was just experimenting.
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Old November 29th, 2002   #4 (permalink)
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Hi buffalo,

I think sawyer got a good point on camera setting. Personally I don't think the camera view is convincing: might be too symetrical, to much in the background, not enough depth...
I'd search for a striking viewing angle before modelling the surroundings if I were you.

rgds

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