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The Unchallenge A forum for "unchallenges" where users can post models or an idea so that the group can work together to solve the problem, develop new techniques and share thoughts about a particular topic. Kind of like a challenge but without a deadline.

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Old January 4th, 2003   #1 (permalink)
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[ THIS RENDERS WERE INSPIRED FROM REFERENCE IMAGES OF THE WORK of Gabriel Serrano || neutra studios, as well as some camera placements, trying to learn from his great work ]

Hi, I make this images just for fun... to show a friend some skills..
Model got from the net, adjust geometry in VIZ4, textures lightning.... and rendered in Brazil

Render time 6h per image,
1 sun light and skylight
antialiasing : min 1 max 2
skylight: shade rate min 0 max 0
View Rate 15, Bounces 3







-=sanzpont=-

[ January 06, 2003, 09:08 AM: Message edited by: sanzpont ]
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Old January 4th, 2003   #2 (permalink)
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Hi sanzpont,

Nice Work! Your images look very convincing.

Specially the water and the glass caught my attention.

Is Brazil 1.0 that slow for exteriors? It´s quality is great but the rendertimes...Did you add the grain in post or is it due to the settings?

Btw, congratulations for the 1st place on the contest.
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Old January 4th, 2003   #3 (permalink)
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Thanks... Some of the grain is from render... and some other is from post, to match the background..

render time is so high cause the 3 bounces and min 0 max 0... I didn't bother this time for this cause i let them run overnight... and it was just a test...
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Old January 4th, 2003   #4 (permalink)
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really nice, the renders have a nice feeling to them. just one small problem, in the second picture there are some trees reflected in the water, but there aren't any trees around. that's all

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Old January 4th, 2003   #5 (permalink)
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Updated... added another pic

-=sanzpont=-
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Old January 4th, 2003   #6 (permalink)
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First pic - artifacts where the column and ceiling meet.
What did your friend say about your skills?...
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Old January 4th, 2003   #7 (permalink)
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Good work, nice and real touch, lover the grain...
What I remember from seeing the replica in real life is that the columns should be a bit slimmer...

rgds

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Old January 5th, 2003   #8 (permalink)
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Quote:
Originally posted by bigcahunak:
First pic - artifacts where the column and ceiling meet.
These artifact is cause by caustics... I can turn them off, but I kind a like it..

Thanks for the comments

-=sanzpont=-

[ January 05, 2003, 08:57 AM: Message edited by: sanzpont ]
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Old January 5th, 2003   #9 (permalink)
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I CAN SHARE THIS MODEL WITH PROVIDED TEXTURES if u like?? To test some renders out....

-=sanzpont=-
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Old January 5th, 2003   #10 (permalink)
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Hello everyone:

Neutra studios is working right now in an official short movie about the work and life of Mies van der Rohe and the Barcelona Pavillion, www.miesbcn.com with all the proper legal rights of the Mies van der Rohe fundation. This work is right now in an early process. I'm showing to you 2 sketches of the promotional poster rendered in Jackie www.jackie3d.org (David Rigel creator and developer) and 2 ilumination/textures test rendered with Arnold www.3dluvr.com/marcosss (Marcos Fajardo creator and developer)

The model was created from original 2D drawings and the textures are the results of 2 days of work, taken physically in the pavillion, taking photographs of the marble piece by piece. The fotographic report was done by Daniel Montes www.elsenyorcargol.com. These two images were taken simply as tests, they are not final; we still need to improve de AA, environment, sky, trees, realistic water...

Those images were showed to sanzpont, with the purpose ok making his own version, with and excellent results, doing a great job.

Model/Ilumination/Textured/poster design by Gabriel Serrano

Cheers.
Gabriel Serrano
www.neutra.ws


POSTER 01



POSTER 02



TEST 01



TEST 02

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