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| The Unchallenge A forum for "unchallenges" where users can post models or an idea so that the group can work together to solve the problem, develop new techniques and share thoughts about a particular topic. Kind of like a challenge but without a deadline. |
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#21 (permalink) |
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Senior Member
Join Date: Aug 2002
Location: portugal
Age: 34
Posts: 350
Name: nuno faria |
ok...here comes a big one...
i did improve the mesh subdivision in overall (but in some faces i improved even more) and i am raytracing now sky light...the raytracing times did take to much long in this test(i cant say for sure cause it did the job during the night and the glass object that i added contributed for this times too). the light distribution in this case is almost perfect, imho. next step is...make disapear all the few artifacts (about 3 or 4)...i will do this by subdividing the mesh even more but only on the faces that shows artifacts. if we all could do this in the different packages (make disapear ALL the artifacts) , it would be great...this way we could really compare the renderer engines. ok...here are the images: keep the good work guys, best to all, nuno p.s. i must apologise to strat cause i forgot to mention 'cinema 4d'... [img]redface2.gif[/img] . come on guys!!! bring all the software (maya, softimage, etc..., etc...) and delfos...show us your fakeiosity (btw...it's excellent).
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.Best Regards .Nuno |
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#22 (permalink) |
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Senior Member
Join Date: Apr 2002
Location: Australia
Posts: 102
Name: Chris Wolf |
Hi guys
had a spare half hour for lunch, so i thought id take my fav renderer for a spin vray.... 6 mins to calculate 2 mins to render settings min -3 max -1 hspheres subdiv = 80 interpolate samples = 40 5 bounces plastic? max 5 seems to be doing a great job in the radiosity department. did u have to do much fiddling to get them rendering? ive only played with the light tracer, which as far as i understand, is a gi render, rather than a radiosity based one. |
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#23 (permalink) | |
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Senior Member
Join Date: May 2002
Location: vienna, EU
Posts: 314
Name: Marc Lorenz |
Quote:
i think as soon as its clear what each setting does its pretty easy to set things up without much tweaking. the interesting thing with max 5 is that you can use a mix between radiosity and GI (undersampled regathering). its a bit like photon mapped GI then. very useable. |
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#24 (permalink) |
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Veteran Member
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["p.s. i must apologise to strat cause i forgot to mention 'cinema 4d'... . come on guys!!! bring all the software (maya, softimage, etc..., etc...)
and delfos...show us your fakeiosity (btw...it's excellent)."] nuno. im not really good with Fakiosity or Radiosity at interior scenes : Im Gonna try something leter: |
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#25 (permalink) |
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Senior Member
Join Date: Apr 2002
Location: Milwaukee WI USA
Posts: 432
Name: Paul Griger |
Ok,
I'll weigh in w/C4D XL7. I'm really new w/C4D, so Strat may have suggestions on how to improve these because they took longer than i expected and have some artifacts ![]()
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If man is 5, ...and the devil is 6, ...then god is 7! This Monkey's gone to heaven. |
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#28 (permalink) |
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Senior Member
Join Date: Aug 2002
Location: portugal
Age: 34
Posts: 350
Name: nuno faria |
hi all,
excellent.....i really like what we are achieving here...very good indeed. thanks delfoz and paul griger for your replies. and asim harbas....i really like your second inspirer (the glass is very good) and the caustics..... great. can you refine a little bit the rad? it seems it could be really great your work with inspirer......but looks like it take to much time too...!? [img]redface2.gif[/img] and Craig Ramsay ...could you improve your brasil rad a little bit? i heard brasil is very good with rad, and i really which to see it. thanks to all of you, nuno
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.Best Regards .Nuno |
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#30 (permalink) |
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Senior Member
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In reply to the Brazil render shown by Craig Ramsay. I've been running Brazil on a P3 866 laptop with 512 ram and could get it to render a scene like that in about 5 mins with less grainyness. Brazil whips the ass of Max scanline!
If I find time, I will download the test file and see what I can do with it. Craig - What lighting / settings did you use? Oh.. Nice to see a fellow Scot in here too (your Scottish right?...) Mike
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Mike Zagorski |
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LinkBack to this Thread: http://www.cgarchitect.com/vb/4708-let-there-light-comparison-between-different-renderers.html
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| Posted By | For | Type | Date | |
| CGTalk - realistic lighting in mental ray | Post #205 | Refback | October 19th, 2006 08:53 PM | |
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