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| Notices |
| The Unchallenge A forum for "unchallenges" where users can post models or an idea so that the group can work together to solve the problem, develop new techniques and share thoughts about a particular topic. Kind of like a challenge but without a deadline. |
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#21 (permalink) |
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Senior Member
Join Date: May 2003
Location: milano
Posts: 291
Name: massimiliano buvoli |
here's my try. just a couple of filters applied, it's been more a curves-saturation-selective colors work. looks a bit messed up after compression.
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#23 (permalink) | |
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Senior Member
Join Date: May 2003
Location: milano
Posts: 291
Name: massimiliano buvoli |
Quote:
the grain is a diffuse glow effect. first i contrasted-saturated (curves, saturation) the image as it was, then added diffuse glow effect (graininess 8, glow amount 4, clear amount 17). the result was quite bright so i adjusted curves and colors (selective colors) again just to find the right balance and then added a rough pastels filter. i'm pretty sure that was all. |
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#24 (permalink) |
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Veteran Member
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Another Try,
Finer Detail, less nonsense, some depth and even a little movement? WDA e-P.S. Looks better on the monitor rather in the ThumbNail, for a change!
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From the calm seas.... Into the CG Fire...... Into the Heart of Texas Last edited by wda; March 21st, 2004 at 05:00 PM. |
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#25 (permalink) |
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Senior Member
Join Date: Jun 2002
Location: Houston, TX
Posts: 167
Name: Ken Walton |
My first try at this kind of thing... Probably more subtle than most...
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"Under certain circumstances, profanity provides a relief denied even to prayer." - Mark Twain (1835-1910) |
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#27 (permalink) |
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Senior Member
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tried too... first NPR
erased the psd... will try to remember used something like 10 layers with some transparency 2 were used to recreate the orange color one with fading of two different tones others with some artistic filter (can't remember which ?? & ?? ) 1 was for the sky 3 were used to play with the lines noised and 2 forgotten filters 2 or 3 used for shadows watercolor and ??? at last merged all and then applied texture as seen in a tut here @CG i think so many holes in my memory won't help a lot.... lol
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Last edited by kingeldar; March 22nd, 2004 at 01:32 PM. |
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