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#3 (permalink) |
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Junior Member
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Yeh that's MAX what will "custom" edit alow but when you type in 16000*16000 you always can hit "resolution multiplier" and get it 200% or 400% and LW will show 32000 and 64000. I never tryed that but you can't manaualy enter more than 16k but probably because multipling it would exceed 64k. SO it looks like MAX is acctualy 64k but i can't say how much of GBs RAM you would need for such render
BTW if something is printed on A0 i think you don't need 300dpis then. Bet IF I'm not mistaken A0 on 300dpi is 14K * 19.8K pixels so you can do it with 200% mulitpiler (alows 32K*32K) if you really need that high. |
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#4 (permalink) |
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Junior Member
Join Date: Mar 2004
Location: phil.
Posts: 14
Name: kikoy astig |
thanks man for the response, I do really appreciate your help . You see i have a 2gb of ram and a dual amd mp prcosessors biut still it say "not enough memory to frame buffer" or error "creating image" when i tried rendering an aerial of a community without the trees and other entourages.( still image only)at 8000x6000. Lighting was setup with distant light as key light and several pointlights as fill-ins Key light is shadow mapped and no radiosity. I wonder if its because of the poly counts or the resources really needs to be more. Sorry guys i'm just a newbie hope you could help.You're doing a great job to the lw community!!!
Last edited by sonny; March 18th, 2004 at 08:36 PM. |
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#5 (permalink) |
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Member
Join Date: Apr 2003
Location: Sweden
Posts: 40
Name: Ingemar Holmlid |
You can also try the plug-in Splitrender. Search for it on www.flay.com. It splits the original scene into several and renders only a part of the scene (to be comped together i Photoshop). I haven't tried it but it seems to be really good.
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#7 (permalink) |
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Junior Member
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Yes splitrender is good one , i use "Divide Scene" (free LScript) lot of times and i rendered 5000*6000 at 1GB machine without any problems many times (once i was rendering object with 5,4 milion polygons on that machine at 5100*3500 with divide scene in 4 parts - no problem. With 2GB you must be able to render that resolution. Just setup enough Virtial Memory (i have fixed 3 GB streched on 3 partititons/ 2 HDDs) and go to camera segment memory properties and set it to something lower like 4-5 MB and you'll be able to render it for sure.
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