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#1 (permalink) |
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Moderator
Join Date: Feb 2004
Location: USA
Age: 34
Posts: 2,489
Name: Devin Johnston |
Has anyone run across a problem when network rendering an animation with Final Render with different computers rendering a different GI solution? I'm doing some tests and if I'm using 5 machines each one will render out a different looking GI solution even though I'm re-using the solution.
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#2 (permalink) |
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Member
Join Date: Jun 2004
Location: Belgium
Age: 35
Posts: 47
Name: Tom Hamelrijckx |
I have had similar experiences, though not with animations. Starting rendering in a dark part of the image gives another solution than start rendering the exact same situation in a light part. What happens if you render the animation on the same machine? (one frame after the other)
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#5 (permalink) |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 2,893
Name: travis schmiesing |
project looks interesting. post it in the completed work when you are done. i would like to see it.
__________________
travis schmiesing |
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#6 (permalink) |
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Moderator
Join Date: Feb 2004
Location: USA
Age: 34
Posts: 2,489
Name: Devin Johnston |
The core is the same on all of the machines, but I've been using network rendering from Max. I was under the impression that DR was only for single images, is that wrong?
As for the project it's not mine, it's not even a project, it's just a scene from a tutorial that I've been working on and experimenting with. |
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#7 (permalink) |
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Moderator
Join Date: Feb 2004
Location: USA
Age: 34
Posts: 2,489
Name: Devin Johnston |
I've run some tests and it seams that when I render the animation on a single computer it comes out fine. When I start using more than one computer that's when I start getting the flickering problem. What would cause this?
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