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The Unchallenge A forum for "unchallenges" where users can post models or an idea so that the group can work together to solve the problem, develop new techniques and share thoughts about a particular topic. Kind of like a challenge but without a deadline.

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Old August 20th, 2004   #21 (permalink)
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Default Re: KBP-Kill Bill Project

Allen i have no idea why happend that. im going to export it to dfx. i hope dxf works for lw.
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Old August 21st, 2004   #22 (permalink)
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Default Re: KBP-Kill Bill Project

test render with lightscape and Drapefx

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Old August 21st, 2004   #23 (permalink)
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Default Re: KBP-Kill Bill Project

little more textures added and improved some lighting
c&c welcome

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Old August 21st, 2004   #24 (permalink)
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Default Re: KBP-Kill Bill Project

lighting...
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Old August 21st, 2004   #25 (permalink)
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Default Re: KBP-Kill Bill Project

Quote:
Originally Posted by DelfoZ
Allen i have no idea why happend that. im going to export it to dfx. i hope dxf works for lw.
Thanks, Enrique. Where can I download the DXF?
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Old August 21st, 2004   #26 (permalink)
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Default Re: KBP-Kill Bill Project

re: lw import

very curious import with this particular mesh, as the 3ds format typically comes in just fine, up to and including materials/surface assignments. unfortunately, that was not the case.

itching to give this a shot, looks like fun with a fantastic model many thx and appreciation for all the work so far on this challenge
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Old August 21st, 2004   #27 (permalink)
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Default Re: KBP-Kill Bill Project

Quote:
Originally Posted by Allen
Thanks, Enrique. Where can I download the DXF?
Check the Mirrors im just UP the DXF file. ( that model dont have lamps, 3dsmax dont letme export it, too much faces )
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Old August 21st, 2004   #28 (permalink)
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Default Re: KBP-Kill Bill Project

Hi to everyone

This its my first try, i do it with vray.
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Old August 21st, 2004   #29 (permalink)
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Default Re: KBP-Kill Bill Project

Quote:
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Hi to everyone

This its my first try, i do it with vray.
Ambient light seems good, what kind of light r u using for that ?
just 1 light or more ?
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Old August 21st, 2004   #30 (permalink)
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Default Re: KBP-Kill Bill Project

Hi

I used one principal area light, and small omnis in the round hanging lights, but the omnis are more to create the effect, doesn´t contribute to much to the general light, only a little to the second floor corridors. the main source its the area light.
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