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#1 (permalink) |
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Member
Join Date: May 2003
Location: nigeria
Posts: 96
Name: nnamdi akubuiro |
after searching for hours under which category it would be appropriate to place this thread...i gave up and put it here.. i hope people get to see it and respond:
the problem is this.. i downloaded this picture off this website some time ago and have been trying to find a way of getting this sort of result with my one of renderings....i suspect it is some sort of post production process (in pshop, probably..ernest burden does stuff like this..i.e..line drawings in motion..sketchy!! ) but i have been unable to decipher it ....pls anybody, help me out with a tut or explanation... |
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#4 (permalink) |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 2,895
Name: travis schmiesing |
the one you posted is almost definetly sketch-up, the 'pigtail' lines are the give away.
last week i used Max and the Pen 'n Ink shader to produce something that is a distant cousin to the one you posted. mine feels more like a graphic from an airline emergency exit pamphlet. it was for a NICU layout in a hospital.
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travis schmiesing |
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#5 (permalink) |
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Senior Member
Join Date: Aug 2003
Location: Seattle, WA
Posts: 409
Name: Russell Thomas |
If it is a cad file you can run the plot file through 'Squiggle' or use the free "freehand" autolisp routine on snap shots of your model. McNeel and associates has a product called "Penquin" for creating artistic hand made imagery, etc. from 3D models. Just some options.
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The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind. 3DAllusions | 3DAllusions Studio | MrMaterials |
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#6 (permalink) |
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Senior Member
Join Date: Feb 2003
Location: Chicago, IL, US
Age: 33
Posts: 116
Name: Jorge Barrero |
It would help to know what software your are using so we could be more specific in helping you.
In any case, I use C4D and I used their Sketch & Toon module to create these quick images. I know MAX has a 'toon' shader built in, but don't know if you could use it to create 'sketchup' style renderings. There are also several third party plugins to create this effect, not sure what they're called though, sorry couldn't be of more help.
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www.jbdigitalstudio.com |
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#7 (permalink) | |
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Senior Member
Join Date: Nov 2002
Location: Chicago
Posts: 440
Name: Jack Bransfield |
Quote:
I really like your Sketch & Toon renderings, especially the second one. Does it use radiosity? What is your lighting setup? Thanks, Jack
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Built Light |
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#8 (permalink) |
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Senior Member
Join Date: Mar 2003
Location: Minnesota
Age: 36
Posts: 312
Name: Fernando Lino |
That rendering was done in SketchUp
http://sketchup.com/gallery/multi-im...gcid=1&page=15 |
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#9 (permalink) |
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Senior Member
Join Date: Feb 2003
Location: Chicago, IL, US
Age: 33
Posts: 116
Name: Jorge Barrero |
jackb602,
The first image is set up with a light dome and one distant light (sun) with hard shadows. The second image has no lights. It just consists of a sky and the ambient occlusion shader for materials at different levels of gray to differentiate the base, walls and roof elements. (I tried radiosity on stochastic mode and gave similar results, except it was slower than this method) Both use different S&T outline styles. I just picked the ones I liked from the presets. These were my first tries using S&T.
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www.jbdigitalstudio.com |
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#10 (permalink) |
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Senior Member
Join Date: Sep 2003
Location: Detroit, MI
Age: 29
Posts: 358
Name: Chuck Morgan |
thought i'd chime in here....
the project was finished in a few hours, so dont get too picky about the roof lines... this is and image i created with mental ray's contour shader. it is very fast compared to max's ink n paint, even with advanced lighting.... chuck Last edited by chuck; September 28th, 2004 at 05:17 AM. |
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