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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) | |
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Super Moderator
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Hi all,
I'm having problems with rendering large images. I'm not really sure what the cause is, but I thought it must have something to do with RAM... For the moment I'm having the problems with MR in 3dsmax 6 and 7 on machines with 2GB RAM and 4095Kb swap disk space (maximum). I've read some stuff about memory limitations in XP in a another thread http://www.cgarchitect.com/vb/showth...6163#post56163 Quote:
- What does that 'allocation of RAM for the entire frame buffer in the case of split rendering' mean in plain language, i.e. what CAN and CANNOT be done? Is it so that rendering every strip has to take under 2Gb of RAM? If so, what about swap space. Does this count too, so that the limit is under 6Gb? (or am I totally lost here?) - Does MR-DBR solves this limitation (as long as every bucket needs under 2Gb/6Gb)? - How can this be solved? - What platform does NOT have this limit? (and what's an guestimated pricetag?) rgds nisus |
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#2 (permalink) |
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Senior Member
Join Date: May 2003
Location: milano
Posts: 291
Name: massimiliano buvoli |
as long as i know windows can't allocate more than 2 GB of memory for a single process, which means max will stop working if your memory usage goes anywhere near 2 GB.
anyway, there's a way to tell windows to allocate up to 3 GB of memory per application. here's a thread about it, hope it can help to solve your problem (if it really depend on running out of memory): http://www.chaoticdimension.com/foru...&highlight=3gb |
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#3 (permalink) |
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Veteran Member
Join Date: Dec 2001
Location: San Francisco
Age: 35
Posts: 643
Name: Alex Bicalho |
There are 3 solutions:
1. Use the Bitmap Pager 2. ENable the 3GB Switch in Boot.INI 3. Use a 64 bit processor with 64 bit windows XP and your app will allocate up to 4GB Alexander |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Memory Vs Render time correlation | Bewdy | Hardware and Technical Discusions | 7 | August 20th, 2004 04:51 AM |
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| About Physical and Virtual memory. | salf | 3ds Max | 3 | June 16th, 2004 06:31 AM |
| Memory Upgrade | digi_archi | Hardware and Technical Discusions | 0 | May 1st, 2004 10:25 PM |
| about memory, is it really true that...? | salf | Hardware and Technical Discusions | 2 | March 30th, 2004 12:59 PM |