Re: Skydome
hi, i've done that in the past for interior/exterior scenes, to catch both in one shot. make a rough hemisphere over the entire scene (geosphere, octa, 3-4 segments, hemisphere). face the normals inwards and define it as opening. then process it as interior and let it run till 98%-99%. reduce the brightness to 10-20 to compensate for the strong skylight in the exterior part. to get an nice and smooth solution, it also needs a fine mesh resolution for the interior parts and a clean modelling.
-rpict
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