Re: vray dr vs. backburner
Hey Tim. I've pretty much given up on V-Ray's DR until the apocryphal release of 1.5. For those who don't know, the distributive rendering controls were gutted in 1.4x for a total overhaul, only we've seen hide nor hair of the new version for what, going on 19 months? As it exists now DR is more of a hindrance as the spawners crash every other time they're engaged.
Anyway to answer your question, Backburner has been my saving grace in the past year. I distribute the rendering of all my stills now with Backburner's striping. Most of my work is using QMC for indirect light, so I just hit the render button, but if you use the light cache you'll want to precalc it on a single machine and then load the saved map when you send to Backburner. If you're using the irradiance map for first bounce, you'll probably want to precalc that too, but it's time-consuming. The precalc'ing is to avoid seams when the stripes are compiled into a final image caused by variations in the indirect light from one stripe to the next.
Hope this helps!
Shaun
|