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Old March 15th, 2005   #1 (permalink)
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Default Can we use opacity maps?

Can we use opacity maps?
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Old March 15th, 2005   #2 (permalink)
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Default Re: Can we use opacity maps?

dude... i'm not in the challenge & i already guessed the answer, ofcourse not !!
with opacity maps u can get many other shapes than the supplied ones, for a second i thought all ppl are thinking how to get around the shapes thing
work work work no time for quistions right? shouldn't we see some WIP by now ???
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Old March 15th, 2005   #3 (permalink)
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Default Re: Can we use opacity maps?

Brian,

I think opacity maps are ok. I did try mapping a tree on one face of the cube and a transparent material on the other polygons of the cube.then aligned the mapped face perpendicular to the camera, just like usual billboards using plane but with a surplus of 5 polygons...just make use of the existing shapes and apply opacity maps and i think it ok with jeff. Its still texturing..
but introducing new planes for a op maps then its a big NO.
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Old March 15th, 2005   #4 (permalink)
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Default Re: Can we use opacity maps?

John pretty much summed it up, if you want to add trees on one of the boxes with an opacity map then I'd accept that, but you can't use opacity maps to try to create new shapes.

The intent of the competition is to use the shapes provided and use your creativity and imagination to render an outstanding scene with careful thought to lighting and composition.

Just alway keep in the back of your mind...use all the shapes, don't alter the ones you have, and don't try to come up with loopholes in the rules to try to create new ones.
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Old March 15th, 2005   #5 (permalink)
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Default Re: Can we use opacity maps?

Well, I'm still not quite sure if what I'm thinking of doing is bending the rules or not. But just to be on the safe side, I will stay away from them.
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