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| Challenge #1 - FINAL If you are one of the top 30 contestants, please post your Final images here and comment on others FINAL posts. |
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#2 (permalink) |
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Veteran Member
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From the first WIP I was reminded of another image. I collect antique architectural photographs, and there is one of the tomb of Seti I (from about 1885) that is a favorite of mine. This piece has whats great about that photo. The reversed light is used to great effect to show the overarching elements of the design.
There are curves going in several planes here. You feel you are always moving, and we see a figure walking away. The use of the spikes for the plants is fun, too. Two problems: Where'ld that great, strong blue sky go? I want it back. And the framing left, top and bottom is just right. But the right--either show the shape completing or leave it to the imagination. But you've ALMOST completed it, creating a 'pinch-point'. Either crop a little in or allow a bit more on the right. |
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#4 (permalink) |
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Member
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I like how simple and elegant the forms are. The lighting is well done, and I’m glad to see that shadows have taken on some bluish hues instead of cg gray. It makes the image. The use of reflective and non-reflective surfaces on the ground is also a nice touch. It enhances the rhythm of the scene.
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#5 (permalink) |
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Member
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Really like this one. The motion given by reflective/non reflective surfaces on the floor is great. The image is bright but not overburn - good.
One thing I don't like is framing (crop). We have saying "not cat neither dog" - it means almost exactly what Ernest said. Jan |
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| Tim Nelson | Tim Nelson | Challenge Qualifications | 0 | February 28th, 2005 12:39 AM |
| final render and RPC | alex3d | finalRender | 3 | November 11th, 2004 08:31 AM |
| MR + FG: How to save a Final Gathering Map? | nisus | 3ds Max | 3 | June 15th, 2004 07:26 AM |