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  1. another quick question on GI
  2. GI and light leaks
  3. Rendering large images
  4. colours
  5. Black boxes
  6. Final Render AA Settings
  7. reflection planes exclude from FG
  8. 1st Day trying Mental Ray
  9. rendering spots
  10. Mental Ray 3.6 With Max 2008
  11. Lighting setup problems
  12. Help with dramatic lighting
  13. Sudden camera artifacting
  14. Nume trying out Mental Ray
  15. Bitmaps....mental ray....daylight study
  16. when DBR doesn't help much
  17. hats off to joep van der steen! and a question
  18. FG Map & Rendering Time
  19. RPC Fads with mental ray
  20. MR Error Messages
  21. MR –question on A&D brushed metal material
  22. bathroom c&c
  23. mental ray: glass material
  24. Convincing moonlight
  25. Interior MR problem
  26. Carpet/Rugs
  27. Dark reflections in glass
  28. Darker shadows??
  29. How to get correct exposure on background through windows?
  30. help
  31. A&D Material / Contour Shader - crashing
  32. GI settings for Animation
  33. IES lights
  34. Parti-volume shader
  35. Mental ray Noise removal HELP
  36. Outdoor contrast and shadow
  37. how to?Distributed rendering in maya
  38. Big White Blotches when using self-illuminated material
  39. How to do this type of light in mental ray?
  40. GI Flicker Problem
  41. Speckles
  42. Oil Can effect with A+D material?
  43. Arch & Design Chrome
  44. Arch and Design Mirror and Frosted Glass
  45. reviews on my renders
  46. Mental Ray problems...
  47. Mental Ray Training Resources
  48. Falloff?
  49. Self Illumination
  50. render settings
  51. mental ray port / distributed rendering
  52. Night render with Mental Ray
  53. New Release of Max on its way
  54. Lighting critics wanted again
  55. HDR Skies and Mental Ray
  56. HELP! Daylight!
  57. Lighting critics wanted!!!
  58. Problems using Mental Ray
  59. Matte/Shadow turned completely black in Max 9
  60. Glow where shadows should be
  61. Material assignment to an instance
  62. Glossy Glass
  63. Fluro Lighting in MR
  64. mr bump map
  65. Fatal error
  66. Frosted text or image on Glass
  67. Mental Ray Shaders - Descriptions?
  68. First Mental Ray Image
  69. Help...MR GI
  70. Exterior glazing reflections
  71. command line rendering
  72. Area Light diffuse gone in Reflection
  73. mr materials
  74. HDRI in MR 3.5
  75. Hair & Fur WSM memory limit?
  76. Bright then dark spots at edges of room
  77. Glass
  78. MyMR Competition:
  79. I need help with indoor lighting
  80. New Mental Ray Training Module
  81. Some feedback appreciated
  82. Error trying to render high res.
  83. MR-Max 9...self-illum material
  84. pls help on lighting mental ray
  85. Mental Ray Arch and Design
  86. Animation Fade-in with Mental Ray
  87. FG/Photon Maps
  88. Grass Displacement with Moving Camera
  89. Bought M1-How to use HDRI....
  90. feedback on images wanted
  91. Need help with mental ray error
  92. Learning Mental Ray
  93. MR: Example Images rendered with MR/max
  94. render texture not printing
  95. distributed rendering in Max 9 with MR
  96. Mental Ray Max 9
  97. mental ray and IES format
  98. RPC and Mental Ray
  99. Hi all
  100. Can i use only Global Illumination
  101. Learning MentalRay - WIP
  102. Help! Exterior view with interior glowing
  103. Problem: Showing light on Matte/Shadow object
  104. mental ray animation
  105. Creating custom A&D templates
  106. mental ray facade lume shader in 3ds max
  107. Speed Tree + Max9 sun/sky render
  108. Mental Ray Arch & Design Templates not working
  109. I need more saturation
  110. Millionth Man Thread
  111. MR Rendering (in Max): render stops at 99.99% - image not saved
  112. Customized FG Presets in "mentalray_fg_presets.ini" don't show up in Max
  113. MR Shaders: A+D Mat: How to load the hidden templates for Ideal Diffuse and Mirror?
  114. MR Rendering: Black Buckets Rendering Problem
  115. Arch & Design materials explained
  116. Trouble With Blue Spots?
  117. MR Shaders: A+D: Problem with Cutout & Environment
  118. red and green boxes
  119. Starting a new post: Making Better Titles: Importance of a correct topic title
  120. Material Light
  121. Mental Ray question
  122. Trees Again
  123. MR Exterior lighting: How to go from FG-only to GI/FG: a workflow question
  124. Render Artifacts: Blue Squares
  125. Workflow suggestion in MR
  126. MR: Artifacts in render
  127. background
  128. Noise in Mental Ray (Max 9)
  129. Jeff Patton's MR Video
  130. Mental Ray + Max 9
  131. MR Lighting Question
  132. Help In Mental Ray
  133. Any good MR tutorials or sites out there?
  134. Need Help
  135. 32bit or 64bit
  136. MR in max9: Tube Lights
  137. MR in max9: How to display the Daylight System in the Light Lister
  138. pushing for realism in Mental Ray
  139. Sharing mental ray materials
  140. First attempt at interior using MR
  141. problem with mental ray lighting
  142. MR in max9: network rendering: the red weed
  143. MR in max9: Arch+design Glass: No Alpha Channels
  144. Need some pointers
  145. MR in max8: lost shadows! (help!)
  146. MR and Xtrees
  147. Mental Ray (Max9) versus VRay !! Whatsay?
  148. Hdri
  149. mental ray materials
  150. new MR website www.mymentalray.com
  151. MR anti aliasing
  152. Grass Displacement Problem
  153. MR and and max 9 fur
  154. MR lighting artifact problems
  155. memory?
  156. A couple quick ones
  157. flythroughs?
  158. Mental Ray DVD
  159. Mental Ray, and Future Proofing it...
  160. Mental Ray - Color Bleed Control?