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  1. Selection History
  2. autosave files for simultaneous sessions
  3. Load saved image into frame buffer
  4. Region render
  5. Objects by materials
  6. Layer Folders
  7. Mental Ray Exposure Modifier
  8. 12 grid overlay / Rules of Photography
  9. viewport interaction with array tool
  10. Open Type Font Support
  11. object tracking
  12. Merge specific layers into new file
  13. Rendering Elements without rendering complete frame
  14. File Link Manager - hide/show linked files
  15. Pan with Roller Wheel
  16. Tiles map wish-2
  17. Tiles map wish-1
  18. Viewport texture size
  19. 'Cut' uses angle snap / axis constraints
  20. 'Connect' uses real world units
  21. Save Back Option
  22. Merge render settings
  23. switchable auto mode
  24. Improved Scene Explorer
  25. Object Management Tool / Scene Explorer
  26. Node Based Material Editor / Hypershade
  27. Collapsible selection sets when using (H) select by name
  28. buy Polyboost!
  29. model export to previous Max versions
  30. more intelligent sub-object selection sets
  31. make poly and mesh panels (including shortcuts) identical
  32. Merge Bug
  33. Better material override settings
  34. searchable maps in material/map browser
  35. Nested layers in the layer manager
  36. spline drawing like acad
  37. object naming
  38. 'Boundary' command just like ACAD
  39. XREF Materials
  40. 3-point align, PLEASE
  41. measuring with lines
  42. moving several polygons and faces in local space
  43. Marquee Isolation Tool
  44. improved snap speed
  45. Recording for Automation
  46. A Purge Function
  47. referenced rotation for objects
  48. pivot snap
  49. Better Layer Filtering - especially with XREFs
  50. Instanced Xref scenes
  51. Revised Revit File Linking
  52. Untiled Procedural Textures
  53. Utilizing Multi Processors
  54. Render elements and split scan lines with Backburner
  55. Decent terrain
  56. Simplified GUI for Beginners
  57. Noise dispayed accurately in viewport
  58. Scene State Manager
  59. File Linking from CAD
  60. Historical Frame buffer memory
  61. better ability to script render passes
  62. Render settings as part of Camera
  63. copy clip images from VFB to other apps
  64. Better CAD integration
  65. Animated scene states
  66. Node based material editor
  67. Vector images as maps
  68. Remote Rendering
  69. CAD functionality
  70. Blending modes for Layered texture
  71. Objects specific viewport "Show" "Hide" settings
  72. READ ME FIRST: Autodesk 3ds max Wish List Q & A