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View Full Version : Tips, Techniques and Frequently Asked Questions


  1. texture resource thread
  2. Tip: Recording your screen
  3. DPI vs PPI
  4. Monitor and Printer Calibration
  5. Barrel Distortion Correction
  6. DOF shader
  7. Water wall
  8. Free 3D Model Resources
  9. Lighting Article
  10. Let there be clouds
  11. Topviews / Overhead Plans
  12. npr technique?
  13. Creating Architectural Glass
  14. Making Your 3ds max Projects Beautiful
  15. VIZ/MAX/Lightscape are they the same?
  16. Printing Resolution/size/dpi/ppi
  17. TIP: RGB value calculator
  18. tip: Anti aliasing filters rendered
  19. Cedar Shake Roofs
  20. tip: changing the color of RPC cars
  21. Camera Matching
  22. Customising Brushes in Photoshop
  23. Fakeiosity: How to?
  24. RALcolor-chart / Architectural Colors
  25. Realtime Visualisation Software
  26. Creating Water
  27. Lighting with Vray
  28. B&W -> Colour
  29. Making convincing materials: which SHADER to use?
  30. Dummy Replacement for faster Reflection Calculation
  31. Exclusion from alpha channel
  32. Multiperspective Panoramas
  33. Procedural Panel Modeling
  34. NPR-techniques
  35. *** POSTING TOPICS TO THIS FORUM ***
  36. using a mirror
  37. People Sprites
  38. AutoCAD to PhotoShop
  39. Fine Art & Traditional Techniques
  40. Adding Roads into Terrian
  41. Tips for creating good looking wood siding?
  42. blurry reflection
  43. Terrain Modeling Help!
  44. LIGHT RAYS FADING?
  45. metals
  46. Glass material
  47. Rendering Great Skies
  48. Correcting Paralax Error and Composition
  49. Rendering grass in 3D Max