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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Senior Member
Join Date: Dec 2002
Location: manhattan, NYC
Age: 29
Posts: 229
Name: Joseph Alexander |
I have a project coming up in two weeks that requires rendering several thousand people in a celebration scene, does anyone have any advice in regards to painting crowds or rendering them..
thanks, -Joe |
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#3 (permalink) |
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Senior Member
Join Date: Jan 2003
Location: hagerstown md
Posts: 203
Name: patrick anderson |
there was a sample done using forest pro showing a crowd at a some sort of stadium, have a look at it here http://www.itoosoft.com/english/fore...rsgallery.html
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#4 (permalink) |
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Senior Member
Join Date: Mar 2004
Location: London, UK
Posts: 198
Name: Danny Meyer |
How about going to a baseball/basketball stadium and hanging about outside for some snaps? Is there something on in Central Park in the next couple of weeks?
You can always duplicate bits of the crowd, esp in the distance. Otherwise, if you can't get to a festival of somekind in the next 2 weeks, this might be a case of going to Corbis or Getty images for some examples. If all else fails, invite everyone here at cgarch to a big celebration party round at your house...we'll pose for you |
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#5 (permalink) |
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Veteran Member
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Yep,
forest pro has the plane object. You just draw a spline to define the area you want your people in, make a bunch (at least 24) opacity-people materials and assign it. You can specify all features including the amount of people, hight, randomize, shuffle-rotation and face-cam (billboarding) so that is pretty much sorted... (if that doesn't work either, count me in for the party and I'll strike a pose) Dennis
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__________________________________________ PRIESTERMEDIA 3D Visualisaties & Presentaties Rotterdam, the Netherlands |
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#6 (permalink) |
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Senior Member
Join Date: Jan 2004
Location: Texas
Age: 38
Posts: 341
Name: Jorge Tiscareño |
Joe I had for quit a while, since my Accurender days a project by someone else that had done a good trick to simulate stadium people. I can't seem to find the instruction on how to do it but I do have all the files and images needed, maybe by looking at the final image we can figure out on how to do it. I will look for instructions at my house.
I will send you the zip file by PM, some files are for accurender, just dont use them, not neccessary. Good Luck!
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"That you are here--that life exists, and identity; That the powerful play goes on, and you will contribute a verse." Walt Whitman |
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#8 (permalink) |
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Senior Member
Join Date: Dec 2002
Location: manhattan, NYC
Age: 29
Posts: 229
Name: Joseph Alexander |
I'm probably going to buy a few sets of low poly people and render passes, using viz scanline... Alpha mask everything... I'm not sure how to deal with shadows... maybe a shadow pass for the people and add opacity in photoshop... it's going to be a 5000 pix image... I want to see how sharp i can keep everything...
I think RPC is a bad idea because its a dusk shot. and i want to get the lighting on the people to match that of the scene. Which may still be hard because it's going to be an HDRI lit model. I also have the issue of haze... is there a way to randomly array objects? |
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