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Challenge #2 - FINAL If you are one of the top 25 contestants, please post your Final images here.

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Old April 27th, 2005   #1 (permalink)
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Default Wang weihua-final2

Just finished in time.
West or east,which is the best way?
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File Type: jpg Wang weihua-final.jpg (155.1 KB, 631 views)
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Old April 30th, 2005   #2 (permalink)
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Default Re: Wang weihua-final2

East is definitely modeled and rendered better than the West. I like again the intention of the image. Showing the contradictions of culture and its affects on urbanity. I would of wished for a hyper-sensational plasticity to the skyscrapers (i.e. las Vegas) to contrast the authenticity of the textures rendered. Great view!
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Old May 2nd, 2005   #3 (permalink)
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Default Re: Wang weihua-final2

Classic arch viz piece. Light bloom too strong, and please remove third vp (straighten verticals). For such slight distortion, Photoshop distort cmd could fix. Values and softness of entourage a problem.
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Old May 2nd, 2005   #4 (permalink)
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Default Re: Wang weihua-final2

This one is just ok. The framing is poor and is too even. The glass on the right is nice.
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Old May 3rd, 2005   #5 (permalink)
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Default Re: Wang weihua-final2

Yes this gives a very classic architectural view. The image however could be adjusted a bit. The top 1/3 is not necessary. The bottom 1/3 however could have been added to show more of the ground to show the urban environment more and evoke its presence. This would establish the building 'in situ' instead of being isolated right now.

Technically there are some problems with this image. The composited foreground images do not agree with the perspective shown on the buildings above. It feels more like multi-plane composition than an integral one. This is specially envident in the division between the orange pagoda type building and the buses and the roadway below. Although there is a suggestion that the roadway is bisecting the street and is 'angled and curving' from the the perspective, this concept is not sold well in this image because of the scale of the trees that do not suggest that the roadway becomes straight as you view past the avenue next to the asian girl billboard on the right.

Even if the image works here somewhat, there is no presence of light in this image, no sense of direction and time of day or even season. In any illustration or image whether done in canvas or photographically and CGI there needs to be a presense of light to establish the mood and here that is not so obvious. This is because the image lacks contrasy and proper 'tone mapping'. This issue can even be fixed in photoshop. You do need to watch out when doing composites specially if you actually use real world imagery as elements in your composition. The bottom area seems to separate from the image above because of this not only in terms of coloration but also with the tonal dynamic range present. This is something that needs to be fixed for the image to collectively work better.
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Old May 10th, 2005   #6 (permalink)
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Default Re: Wang weihua-final2

The color palette was working for me until I could no longer see anything but the magenta minivan streaking across the page. The bloom is a little overdone and some of the entourage feels a little flat, but this image does have some nice qualities.

Straighten out the verticals!
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Old June 1st, 2005   #7 (permalink)
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Default Re: Wang weihua-final2

Where this rendering succeeds is subtle color balancing. Where it fails is by not showing a unified contrast, making it appear too much assembled out of parts.

I love the balance of the left and right framing buildings, the left stronger at the base traditional structure, the right at the upper modern one. They frame the main subject well. But that frame is hurt by the cluttered foreground. The red car and the thicket of busses line up with the vertical of the building beyond, confusing the composition. It needlessly seperates us from that building. Place the trafic more left and right and then we can see how to get in.

The traffic somewhat, but especially the trees are in a different universe from the architecture in terms of color and contrast.

The sky is well chosen and well placed, though I think it would be nice if it had some detail low towards the horizon. That would help by lowering the contrast on the distant beuildings, pushing them back.

Finally, I think this rendering would have been better as a two-point perspective, with all verticals parallel. Not everyone agrees on this issue, but here is an image that needs it to keep its strong graphic shapes graphic.
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