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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Veteran Member
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Hey guys,
I remember a while back hearing that the color of the sunlight changes throughout the day. Does anyone have any info on this? I'm looking for accuracy on some renders and this would help. Thanks in advance. |
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#3 (permalink) |
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Member
Join Date: Apr 2005
Location: Vancouver, BC
Posts: 54
Name: Andrew Schroeder |
Nice links, those are gonna come in handy.
To summarize them, yes, the apparent color of sunlight changes during the day due to atmospheric conditions in your particular location on the globe. Noon in Toronto, isn't the same as noon in Victoria. What might be interesting is if anyone here has techniques for measuring or matching these physical colour changes for use in their CG imagery. |
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#4 (permalink) |
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Senior Member
Join Date: Mar 2005
Location: USA
Posts: 454
Name: Andrew Dehus |
Andrew-
I don't have any specific resources for that, but I think that the Maxwell renderer is interesting to watch from that perspective- I believe they're claiming that their app will account for all of the variables related to location, and will also allow for adjustment of turbidity, ozone, etc. |
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#5 (permalink) |
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Veteran Member
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Ask Claude Monet about his Rouen Cathedral series
Check out the little animated bits on this page: http://acg.media.mit.edu/people/gola...en_Images.html and here: http://www.mcah.columbia.edu/monet/swf/ |
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#6 (permalink) | |
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Veteran Member
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Quote:
I wonder how his work would be different if he lived in our time. |
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#7 (permalink) |
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Veteran Member
Join Date: Apr 2003
Location: Edinburgh, Scotland
Age: 36
Posts: 2,261
Name: Iain Collins |
The difference is he wouldn't be hung up about when it happened-just that it did and that he might be able to recreate it.
Surely the easiest way is to take photos and try to match the lighting you want/like by eye. There are too many variables to try and calculate something like this. Maxwell works through maths not nature.
__________________
http://iainc.carbonmade.com/ |
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#8 (permalink) |
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Member
Join Date: May 2005
Location: SF Bay
Age: 35
Posts: 51
Name: Silvia Palara |
One tutorial I always keep handy is at
http://www.warpedspace.org/lightingT/part1.htm But most definately try to take photos on location at the same time of day of your project, and if you are lucky, at the same time of the year. What I also do is in Photoshop to pick by eyedropper the color in the darkest and the lightest spot in my photos and keep those colors and values as references for my projects. |
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#9 (permalink) |
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Veteran Member
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hi There
Silvia Thanks for the excellent link on Lighting at the very bottom of This page There is yet another link to some more Lighting Info it says: I highly recommend THIS tutorial for a more in-depth look at lighting (by Richard Harris) http://www.itchy-animation.co.uk/light.htm quite Interesting, very useful Thanks again Randy |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| change to mac! | dresmoshur | Hardware and Technical Discusions | 9 | February 19th, 2004 04:54 AM |
| change to 8 bit 256 colour but it not show display anything on monotior | UTGolf | Lightscape | 0 | August 4th, 2003 05:23 AM |
| Sunlight system in Max 5 :( | mzagorski | 3ds Max | 9 | May 6th, 2003 10:16 PM |
| sunlight problems | dim | Autodesk VIZ | 1 | January 14th, 2003 02:53 PM |
| Interior - Photometric & Sunlight Radiosity | Eric | Autodesk VIZ | 8 | November 8th, 2002 05:28 AM |