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| Challenge #3 - FINAL If you are one of the top 20 contestants, please post your Final images here and comment on others FINAL posts. |
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#2 (permalink) |
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Veteran Member
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I don't think this piece is very well balanced. There are too many areas that don't quite make sense. Nothing is obviously wrong, just not pulled together.
Let's start with the choice of black-and-white. Using the film technique, combined with the grain often seen in film, suggests that you wanted to imitate traditional photography. but when you have such visible grain in photography it usually indicates a very fast film (like an ASA 400 or 800), which produces stronger contrast than this rendering shows. The burned light and exagerated radisity is good, in this way. But you lack the strong darks that would go with it, there is almost no black here. Overall, the contrast is not all that high--notice the reflections on the floor, the fairly subtle shading on the columns. I like the people, one group in the bright light, the other out. But the one out should be as dark as the one in is light. The glass reflections are not what I would expect. Which is to say I had to stare at this picture for a while to be sure you were showing glass reflections. They are too clear, too crisp, for the overall sense of fuzz. The bits of transparency at the lower left work well, I wish it were more evident in the rest of the glass. In fact, I'm still not sure it IS a reflection, as the columns reflections show a level of darkness that isn't visible in the main scene. The floor textures are great, but as I said, want to be a bit more reflective, contrasty. The composition could be better. You have a framing element on the left, but it's weak. The wall on the right is really nice, but as a frame is featurless, therefor weak, too. A figure walking in on the right would really help. The images focuses to the center where the people are, but the box with no clear function there pushes you right or left. I like the low horizon and two-point perspective. |
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#3 (permalink) |
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Member
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i made the scene in 3 hours because i had not time. All your comments are right... i´ll try to make it with more time. Thanks Ernest i aprecciate your point of view, thanks, i think the next challenger will be better...i hope you like it more than this one.
Best Regards |
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#4 (permalink) |
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Member
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I like the coolness of your image especially the way it makes me feel at this particular moment when we are experiencing 94 degrees Fahrenheit weather in New England. In some ways I would have preferred a stronger attitude towards light or the absence of light. If you have the entry of light, the source would stand out more. The tallness, black and white imagery tends to not want to have anything to do with light, but an introduction to “coolness…” The geometric modeling is a little generic, referring always to a past that we are familiar with as opposed to an impressionistic space we have experienced.
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#5 (permalink) |
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Member
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It's certainly a bold decision to present as monochromatic. However, the overall feel is not convincing. For example, the floor texture seems to be of a high standard but the column clearly shows tiling. Equally, the strong noise applied distracts the eye, as does the overly strong reflections. I like the distant camera position and it's emphasis of the atmosphere, however, more could have been done with the architecture to create a stronger narrative.
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#6 (permalink) |
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Senior Member
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I appreciate the attempt at the classic illustration style and think your desire to solely use value instead of chroma is a brave choice.
But in reducing the palette –the demands on you are that the values be really well considered - and my eyes just keep wandering over to the place of greatest contrast – the reflections of the columns in direct light on the left most wall. Which I think is not a really anything either of us is really interested in. I also can feel the monumentality of the space in this illustration, but I feel like by the introduction of the white box/trailor at the bottom of the space that there is something more specific about the architectural program that we should know about that you aren’t conveying. How does this thing work with the side walls (architectural detail..) with the circulation (people queued up at entry, or…) |
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#7 (permalink) |
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Member
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I find the image very rewarding as a value study with a palatable sense of daylight. I enjoy the opposition of people in light and shadow. I like the fact that the grain structure follows the geometry, perhaps being part of the mapping but feeling uniform. I think the image may not explain function, but certainly communicates scale and light.
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