Welcome to CGarchitect.com Untitled Document

Go Back   CGarchitect.com > MAIN FORUMS > General Discussions

Notices

General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture

Reply
 
LinkBack Thread Tools Display Modes
Sponsored Links

Old June 1st, 2005   #1 (permalink)
Veteran Member
 
Join Date: Aug 2004
Location: Dublin
Age: 39
Posts: 550

Name: philip kelly


Ireland 


Default Help please

hi
I really need help with this it is rendered with max 7 and vray.
it looks completely washed out .
Can somebody please tell me what is wronge with the paving and the chrome /stainless steel finish on the lamp posts.
i would be very grateful if anybody can give me any advise.
I have to have finished by 12 pm Thursday.

thanks
phil
Attached Images
File Type: jpg Test render 1.jpg (140.9 KB, 97 views)
philip kelly is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old June 1st, 2005   #2 (permalink)
Veteran Member
 
ecastillor's Avatar
 
Join Date: Jul 2004
Location: monterrey
Posts: 851

Name: eduardo castillo


Mexico 


Default Re: Help please

post some settings....what materials are you using?
ecastillor is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old June 2nd, 2005   #3 (permalink)
Senior Member
 
lambros's Avatar
 
Join Date: May 2004
Location: Athens
Age: 35
Posts: 337

Name: Lambros Potamianos


Greece 


Default Re: Help please

ok, you should really post settings and material info, but with a glance, it seems that the sky color is bleeding and thus distorts the floor color. You should either control color bleeding universally in the scene with the saturation parameter in the renderer rollout, or alter manually vray properties of the floor object and/or its vray material
The chrome/steel material should be relfective to have the desired look, so that it reflects the environment. If it already is and just reflects the sky, you should consider changing the environment sky color. Either use a gradient map (simpler solution), or try to use an hdri map as environment (it makes beautiful reflections),, perhaps render with an alpha channel and add the sky background with Photoshop
lambros is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


All times are GMT -7. The time now is 06:50 PM.





Powered by vBulletin® Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0
© Copyright 2001 – 2008 CGarchitect Digital Media Corp. All Rights Reserved.