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Old February 25th, 2004   #1 (permalink)
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I personally receive the DXF's, Import them into Illustrator, then into Max to start modelling.

The reason I import into Illustrator first is to get rid of all the crap like text, cross section lines etc. I dont have or have knowledge of Autocad.

In max I begin to snap to the lines and begin to modle up. The rest is obvious....

How does my technique compare to others? Do you import the DXF straight into Max? Start from scratch. I'm just interested.
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Old February 26th, 2004   #2 (permalink)
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If I get dwg or dxf files, I build the full model in AutoCad and then export as 3ds.
If I get paper drawings (very rare nowadays) or if the Cad drawings are badly drawn(not as rare as you'd think) or it's a curved/complex building etc., I just model from scratch.
I much prefer modelling from scratch just because 3d modelling programs are more fun to use and have more options but if the model is to be used in other software or by someone else, AutoCad is far more accurate because you can't really go wrong.
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Old February 26th, 2004   #3 (permalink)
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Quote:
Originally posted by IC:
If I get dwg or dxf files, I build the full model in AutoCad and then export as 3ds.
If I get paper drawings (very rare nowadays) or if the Cad drawings are badly drawn(not as rare as you'd think) or it's a curved/complex building etc., I just model from scratch.
I much prefer modelling from scratch just because 3d modelling programs are more fun to use and have more options but if the model is to be used in other software or by someone else, AutoCad is far more accurate because you can't really go wrong.
i do everything EXACTLY THE SAME as IC.
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Old February 26th, 2004   #4 (permalink)
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I receive *.dwg file, clean them up in Autocad ( I only know enough to do this), then inport into Viz, position and freeze.

Sometimes i get drawings which have been exported from Microstation or something to *.dwg files, but half of it goes missing when I try to import it.
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Old February 26th, 2004   #5 (permalink)
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Dibbers,

Your pretty much usinfg the same tecnique as me, only I use illustrator in place of Auto cad. Do you then snap to the lines in the same way I do. ? Extrude, blah, blah

I think I'm gonna invest in Autocad to the cleaning bit, It all works in layers does'nt it. And I obviously have scaling issues on importing Illustrator files. I have to make a box to the measurements from the drawing and then scale up the drawing.

phew'
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Old February 26th, 2004   #6 (permalink)
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Yep, snap to the drawing. although it would be nice if the plans matched the elevations!...are you listenening you architects!

If you don't use AutoCad (like me) it's pretty easy and obvious to select things and delete. Turning off layers can sometimes be problematic as some drawings have things mixed up across layers.
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Old February 26th, 2004   #7 (permalink)
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Also, I often ask for a set of paper drawings too, as it's easier to have an overview of the scheme next to you whilst you work.
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Old February 26th, 2004   #8 (permalink)
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Quote:
Originally posted by Dibbers:
Also, I often ask for a set of paper drawings too, as it's easier to have an overview of the scheme next to you whilst you work.
I could not agree more and I think this is fundamental, wheres my scale ruler gone?

Heh. And I thought it was just my when I could'nt get floor plans to match. Oh god where gonna start some more arguments here.

Disclaimer: We are no way insinuating Architects of anything, thank you.
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Old February 26th, 2004   #9 (permalink)
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Quote:
Heh. And I thought it was just my when I could'nt get floor plans to match. Oh god where gonna start some more arguments here.
Garethace... leave it, leave it!
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Old February 26th, 2004   #10 (permalink)
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i basically do the same as you, that is: import dwg plans, elevations and sections into max, then place them in the right position and freeze. while i work on the first floor, for example, hide the other ones and so on. of course, excately as you do, i need to clean up the dwg files from anything which is not useful before importing them into max.
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