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| Notices |
| Challenge #1 - WIP (May 4) Challenge #1 WIP for May 4 Deadline |
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#1 (permalink) |
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Member
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At present, the scene are in the design, I take out the original corridor , the purpose I change it into a stepped plaza is to make the main buildings stand out. However, the current effect is not obvious, I will adjust it later. The model in foreground needs to be refined. I also will add some old buildings of local town, insert some glass blocks , so that a new meaning can be applied into the building. The final effect will not only keep old buildings, but also has some new modern elements, which will make strong contrast.
Last edited by nok li; May 4th, 2007 at 03:30 AM. |
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#3 (permalink) |
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Senior Member
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Putting the building in a modern context is a nice idea. Like you mentioned, having a mixture of old buildings with modern elements would bring out great contrast. I like the way you have developed the foreground...kind of reminds me of some pictures of venice I've seen if you'd widen the water body!
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Only those who attempt the absurd will achieve the impossible. M. C. Escher 3DAllusions |
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#6 (permalink) |
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Member
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This is a really cool start. I really found it hard to find a vision, and to figure out what could surround any of the buildings in this contest. Yours is placed in a very real-world context that I find exciting. Your perspective with the strong distortion upward and the real-life context of the building together make the picture resemble real life cg-images rendered to help marketers sell buildings. I would be very precautios not go that way... Anyway light in the 3rd one is very thrilling, but it seems not to be luminous enough at the same time. Utilizing street lights might help you to project enough light onto your scene.
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