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Old August 6th, 2002   #1 (permalink)
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anyone know how this region net render works in viz4? in terms of calculating radiosity?
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Old August 7th, 2002   #2 (permalink)
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I think the host does all the radiosity calc. and then farms out all the scanline stuff.
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Old August 8th, 2002   #3 (permalink)
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I really need to know for sure, I think that MAX 5 handles it the same as viz4... so... And since we are buying max5 and a new system (or 2 lighter ones) i really need to know if I need a heavy-duty-host, like a dual-xeon... (dont bother me with AMD i'll stick to intel) or i can use two systems. (rendering on both or rendering on one and working on the other)
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Old August 8th, 2002   #4 (permalink)
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radiosity processing doesn't even support dual cpu's, so its far away from distributed calculation...

max5 doesn't have the VIZ4 region net render funcion included...
probably it was not reliable enough, since it was not more than a region-render-script-hack...

there are quite a few cool VIZ4 things max5 doesn't have, like perspective correction, create camera from view etc.

however, all thins things are maxscripts which can also be used with max 5...
i don't own viz4, i'd have to copy the scripts from the other office, not sure if its legal to use them with max5 though...
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Old August 8th, 2002   #5 (permalink)
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however, all thins things are maxscripts which can also be used with max 5...
i don't own viz4, i'd have to copy the scripts from the other office, not sure if its legal to use them with max5 though...


There was a post about this on the MAX board a while back and the official reponse was that unless you owned both you could not leaglly copy DLLs or scripts across.
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Old August 11th, 2002   #6 (permalink)
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hi quizzy,
I think max 5 has net region render.
and the radiosity is calculated by each of the computers in the network if solution isn't calculated before sending to the network. if you are doing a brute force GI you can use network rendering also. you should chekc this before getting that xeons...

Tom's Hardware
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Athlon MP vs Xeon

Anandtech
http://www.anandtech.com/IT/showdoc.html?i=1606&p=2
Athlon MP vs Xeon
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Old August 11th, 2002   #7 (permalink)
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>>I think max 5 has net region render.

no

>>and the radiosity is calculated by each of the computers in the network

no

also note that radiosity calculating doesn't support dual cpu's. (no advantage to a single system right now)

[ August 12, 2002, 05:32 AM: Message edited by: Marc Lorenz ]
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Old August 12th, 2002   #8 (permalink)
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ok. maybe the original script for max 3 works
http://www.origamy.com.br/english/tools.html

but I get 100% both cpu usage when calculating radiosity.
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Old August 12th, 2002   #9 (permalink)
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Hey hedacom,

I'm not going to buy AMD, I want to go for working speed (ie. graphic speed) instead of rendering speed, with a good region/blowup net render function, rendering is no problem for me since I have allmost 30 computers at my disposal for rendering...

hmmm... this is maybe a question for the discreet dudes.... or i'll have to wait for our system manager to return from vacation, and buy 3ds max 5... i think i'll do the latter...

anyway, thnx for the info

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Old August 12th, 2002   #10 (permalink)
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Quote:
Originally posted by quizzy:

I'm not going to buy AMD, I want to go for working speed (ie. graphic speed) instead of rendering speed...
HUH? Maybe I misunderstodd this, but how is an Intel Faster than an AMD at graphics? Isn't this a function of the video card you are using and not the CPU?
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