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#1 (permalink) |
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Junior Member
Join Date: Apr 2007
Location: Tallinn
Posts: 3
Name: Ove Larsen |
Hi there,
I have to render something like melted candle wax or dripping tar. Does anyone have a clue from witch point I should start to create proper geometry? Just using MELT modifier gives me an object what looks like some kind of pancake and that is it. But I need to create a geometry-dependent liquid like substance. Something I attached to this thread below... (I use 3d Max) Last edited by chortik666; July 25th, 2007 at 07:22 AM. |
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#2 (permalink) |
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Senior Member
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you could use one of the plugins for max. I did some tests with Glu3D (http://3daliens.com/glu3D/index.htm) and you could readily get that kind of effect. it just creates huge poly counts, so beware, rendering will be a nightmare.
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Doron Serban |
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