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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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I have a z model of a city centre from a client, and when it imports into max it comes in the correct xy location, If I import this into google Earth would it appear in the correct xy space, I have seen a few tutorials on gettign 3d models into google Earth and they all mention placing a marker on the texture by eye, where as a XY reference would be more accurate right?
Second question how do you get models from max8 into Google Earth? Kind regards Mark |
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#2 (permalink) |
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Senior Member
Join Date: Mar 2004
Location: San Diego CA
Posts: 190
Name: julian boswell |
I export my models from Max into Sketch-up and save out in the google file format. It will keep the right xyz coordinates if you do it that way. The free version of sketch-up should work.
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