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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Member
Join Date: Feb 2006
Location: noosa heads
Posts: 35
Name: kent techritz |
Hello, lets say for example we have a 3 bedroom home with garage, is there an easy way of creating the roof allowing for different angles and pitches, or what methods would be used using max thanks kent
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#2 (permalink) |
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Senior Member
Join Date: Apr 2004
Location: Lincoln, Ne
Age: 30
Posts: 186
Name: Matt Bowers |
max can be very flexible on many things. the biggest question comes to whether the multiple angles and roof types can seamlessly merge, converge, and line up properly. roofs for many designers/architects are almost the last thing thought up until we have to figure out how to drain the thing. most often, i have to fudge my floor plans just to make the roof work! to answer the heart of your question is no, i don't have a quick and painless way of doing roofs, but i can assure you one thing, sticking to 1 or 2 roof slopes at the most is usually the best rule. good luck.
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#6 (permalink) |
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Senior Member
Join Date: Feb 2004
Location: Walsall
Posts: 254
Name: Paul Wild |
Did a quick basic demo for a question about roofs in the AutoCAD forum, this is the way I would do it, there may be a better way. Can’t see why you couldn’t do the same with splines extrude and map a tile to the surface.
tried to do a link but not sure how so heres my reply to the autocad post ....."Not been in the architectual side I can only sugest how i would do it in autocad. like randy I would use closed poly lines then extrude them back. For end angles you could taper faces. Or you could do as Ive shown on the attached and seperate your plan up into sections create blocks and face taper the sides ,this took me 30mins , some of the heights are wrong to your visual but didnt have any to go by, also needs cleaning up . You could combine both closed poly and plan seperation and extrude if you need more detail"....... The second thumb is the original drawing he needed to know a quicker way and less painless way of redrawing the angles Last edited by PAWUK; August 7th, 2007 at 03:32 PM. |
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| Thread | Thread Starter | Forum | Replies | Last Post |
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