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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Junior Member
Join Date: Feb 2007
Location: brooklyn
Posts: 2
Name: brendan coyle |
has anyone else had this problem with extruding/beveling/shelling an editable spline and having it extrude/bevel/shell in an odd direction. this happens to me when I reuse splines especially for tile building. If the splines are rotates and adjusted I usually get undesirable results when trying to pull them up.
maybe there's a simpler way to fix this instead of just redoing all the spline work. thanks |
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#3 (permalink) |
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Member
Join Date: Apr 2004
Location: Norwich
Age: 33
Posts: 98
Name: Matthew Dartford |
way to fix....
If you have a spline that extudes to the side, and not top to bottom you can simply draw a spline that would extrude correctly, then attach the other spline to it...it will then extrude in the correct direction. |
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