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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Junior Member
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So I am trying to create a skydome (Viz 2008). I created a sphere, selected hemisphere, typed in .5, added normal modifier, clicked flip normals, but I still cant see through the dome! Am I forgetting something? The tutorials only tell me those steps. It is annoying to zoom extents and to not see my scene.
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#2 (permalink) |
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Veteran Member
Join Date: Apr 2006
Location: Perth
Posts: 503
Name: bob mahorela |
I may be reading this the wrong way but if you create a skydome....flip the normals and then zoom extents won't your view be on the outside of the dome and therefore you won't be able to see it (flipped normals)?
alternatively.....if viz is like max, right click the dome and go to properties and click on the option that says "see through"......this may help you to see your scene through the dome Last edited by mahorela; August 8th, 2007 at 10:39 PM. |
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#5 (permalink) |
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Veteran Member
Join Date: Dec 2003
Location: chicago
Age: 30
Posts: 1,968
Name: Tom Livings |
Your viewport is set to 2-sided. Change it in the customize settings.
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