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#1 (permalink) |
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Senior Member
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only realy started with this so i don't no nothin'
ifyou have just a jpeg of a tex map plus maybe the bump of it as well. How do you get it into the viz library of materials? Litrally no nothing about it but i'm now whating to use my own textures. Thanks for you help,sorry its a newbie question! |
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#2 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,488
Name: Stephen Leworthy |
first off make sure viz reccognises the path the map is in. this can be configued under the main UI.
then open the material editor and place the texture in the diffuse slot and the bump map in the bump slot. you can name your material using the material name box. this material can then easily be put into the existing viz material library, or put into a brand new one of your choice and naming using the put to library icon (a little circle and disk picture) hope this helps |
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#4 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,488
Name: Stephen Leworthy |
you dont have to put the material into a material library in the first place if you dont want to.
As long as the material is in the material editor just ASSIGN it to the object(s) in the scene. of course, you'll need mapping co-ordinates applied to the objects aswell. this is real basic stuff and by the sounds of it you'll be getting problems from here on in. i suggest you read some of viz's basic tutorials on this subject by pressing F1, they'll brief you more fully than i can. |
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