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| Notices |
| Autodesk VIZ Autodesk VIZ |
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#1 (permalink) | |
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Member
Join Date: Nov 2001
Location: Ghent, Belgium
Posts: 99
Name: Lode Blomme |
Found on http://www.cgtechniques.com
Quote:
Anyone that has a sollution for it? I've tried everything ... (exept regathering, seems like my PC can't handle that, VIZ4 hangs when I try to render with it ...) And if you ask me, Lightwave scores best in that content. Man, what a results ! Super realistic ! Not even 1 VIZ4 image in the contest where I think : "Hmmm, is that a photo or a CG image?" I hope Autodesk fixes this soon! |
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#2 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,488
Name: Stephen Leworthy |
well i've not yet used viz 4, only viz 3, but try this -
1) supersampling - try messing with these settings for the main material 2) material filtering - the standard is set to pyramidal, change this to summed area with a value of 0.5 Try this for both diffuse AND bump channels. 3) rendering filters - try a different render filter other than the standard area filter. try catmull-rom maybe. |
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#3 (permalink) |
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Senior Member
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Hi SAMP!
U should use Radiosity Override in Material Editor. Try to change Indirect Bump Map Scale. Set this parameter much below default. The value between 0,2-0,4 often causes ViZ to produce nice (acceptable I mean) results. Best regards.
__________________
.:: regards ::. Wojciech Klepacki |
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#5 (permalink) |
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Junior Member
Join Date: May 2002
Location: Philadelphia
Posts: 19
Name: Franklin Bryant |
It looks like you need to set your refine iterations (all objects) higher. 2 is always a good number. It may take a little longer for the solution to run. But I think it should fix your problem.
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#6 (permalink) |
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Senior Member
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Hi Frank
I thing that refining iterations won't help, when u use regathering. I suggest u to decrease indirect light bump scale. Best regards. P.S. Here is nice tutorial http://www.alexcasanova.com/ (tutorials section)
__________________
.:: regards ::. Wojciech Klepacki |
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#7 (permalink) |
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Super Moderator
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Indeed wojcieh. Refining won't help when using regathering. Decreasing the indirect light bump scale will get the job done.
nisus
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www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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#8 (permalink) |
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Member
Join Date: Nov 2001
Location: Ghent, Belgium
Posts: 99
Name: Lode Blomme |
I cannot use regathering since my VIZ4 hangs then on my old crappy PC
Btw, the example image here is NOT mine! But I have he same problems. And usualy I take 3 for refine itirations, so that'll do |
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