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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Junior Member
Join Date: Nov 2007
Location: leeds, uk
Posts: 3
Name: adrian stanila |
Hello , I am new in this industry and I am trying to build a 3d model from plans and elevations from our architect. In this tutorial " Visualizations Insider" this guy was building this model using loft on elevations and fist floor plan. Can anybody detail this for me, please because I can get my head around this at all. Thank you very much
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#2 (permalink) |
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Member
Join Date: Dec 2005
Location: Bulgaria
Age: 34
Posts: 35
Name: Milko Vasilev |
You must have a continuous shape of contours of your walls, and shape of your wall- usually rectangle with height and width of a wall. But I recommend you to look at sweep modifier, or box/polymodeling .
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#3 (permalink) |
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Senior Member
Join Date: Jul 2006
Location: la paz
Posts: 115
Name: maurice arduz |
i'm an amateur so i don't know how much i can help you with this
but lofting for walls seems to me like too complex to make simple walls have you tried simply simple polygons and extruding them to a certain height? |
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#4 (permalink) |
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Senior Member
Join Date: Aug 2007
Location: Grand Junction, CO
Age: 58
Posts: 182
Name: Roderick Thonen |
http://www.3dats.com/tutorials.asp#week20
I think this is a good tutorial for what you are trying to discover.
__________________
www.blurringreality.com |
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#5 (permalink) |
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Junior Member
Join Date: Nov 2007
Location: leeds, uk
Posts: 3
Name: adrian stanila |
Cheers for the answers , I am going to try them all , in the mean time I have chosen the fastest way for me autocad, which I hatebecause I do want to get more up to speed in max.
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