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Old November 16th, 2007   #1 (permalink)
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Name: Derek Jackson


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Default Normal Map render in Maxwell

Hi,
although the original blurb for Maxwell mentions that you can export a normal map pass when rendering, I can't find anything about it in version 1.5 - does anyone know a way of achieving one?

Maybe faking it with a material that displays Fresnel fall-off? (If so, how do you make one?!)

Any suggestions gratefully accepted!

Derek
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Old November 19th, 2007   #2 (permalink)
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Name: Josip Brcković


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Default Re: Normal Map render in Maxwell

I don't know how to export a normal map pass, but I'm shure that you can use crazy bump software to export normal map out of regular image, and get great results...
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