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#1 (permalink) |
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Senior Member
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Hi,
although the original blurb for Maxwell mentions that you can export a normal map pass when rendering, I can't find anything about it in version 1.5 - does anyone know a way of achieving one? Maybe faking it with a material that displays Fresnel fall-off? (If so, how do you make one?!) Any suggestions gratefully accepted! Derek |
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#2 (permalink) |
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Junior Member
Join Date: Nov 2007
Location: Široki Brijeg
Posts: 1
Name: Josip Brcković |
I don't know how to export a normal map pass, but I'm shure that you can use crazy bump software to export normal map out of regular image, and get great results...
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Maxwell - Maya batch render issue | mitchrichie | General Discussions | 7 | October 12th, 2007 10:07 PM |
| 1.5 final HAS BEEN RELEASED | tdarcy | VRay Render | 13 | August 9th, 2007 11:24 AM |
| V-Ray Version 1.5 Officially Released! | Jeff Mottle | CGA News | 1 | August 9th, 2007 05:48 AM |
| 1st Maxwell Render | tcupp | Maxwell Render | 4 | September 8th, 2006 10:55 AM |
| Surreal Structures : Maxwell Piano test render | Fran | Maxwell Render | 18 | November 10th, 2005 05:41 PM |