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#1 (permalink) |
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Moderator
Join Date: Feb 2004
Location: USA
Age: 34
Posts: 2,491
Name: Devin Johnston |
Well it's out and from what I've heard it's a descent update. Displacement and instancing were the big features this time along with the changing of the physical sky back to blue. I'm holding off installing it until it's been out a few weeks and I know it works but from what I've heard it's pretty solid. Those of you who have been following Maxwell from the beginning, do you think it’s living up to what was promised or is it falling short?
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#2 (permalink) |
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Moderator
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I think Maxwell is pretty much feature-complete for what was promised for V1. Although there are two or three things missing, they have a respectable program. I wouldn't call it revolutionary, even though they do.
__________________
- Fran If you must reinvent the wheel, remember that it works best if it is, like, roundish. |
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#3 (permalink) |
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Veteran Member
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I installed 1.6 today and I have to say that I was surprised to find out that it actually works as promised for a change. I was able to import a model I did in Modo into Studio and rendered an almost clean 15 min exterior test out of it. I haven't experienced any crashes so far. Studio looks a lot more friendly and it is actually intuitive. I still have to try the new features. I will continue to test it over the next couple of days. I am very happy with this release so far.
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#5 (permalink) |
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Senior Member
Join Date: May 2004
Location: Athens
Age: 35
Posts: 337
Name: Lambros Potamianos |
yep, along with instances. But after buying and fiddling around with all these renderers, I have to say that most of my clients prefer vray renders. Maxwell and Fry are stable enough to be used for almost anything, but I do all architectural renders with vray and leave any industrial design to unbiased renderers...
Displacement in Maxwell 1.6. is nice, but in order to use it along with multilight in a 3K render requires a hell of a workstation |
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#9 (permalink) | |
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Junior Member
Join Date: Sep 2006
Location: Orkney
Posts: 6
Name: Stuart Mayes |
Quote:
Devin, I had the upgrade successfully ported to my small farm [10-nodes] in about an hour, ran the first half-dozen scenes through and nothing's tripped over yet........so far it looks good. |
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#10 (permalink) |
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Moderator
Join Date: Feb 2004
Location: USA
Age: 34
Posts: 2,491
Name: Devin Johnston |
That's good news; I'll probably get it online by the beginning of next year. Right now I'm doing everything in Vray which has turned out to be a wonderful change, I can actually render out stuff in a few hours instead of days!
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