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#1 (permalink) |
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Junior Member
Join Date: Feb 2008
Location: uk
Posts: 5
Name: bill kray |
i am using archicad v11 and rendering my model via a plugin directly through archicad. i have just started to use maxwell this week, and so have no real experience, it looks confusing and with the tutorials i dont know where to begin.
anyways i rendered my image in archicad without altering any settings and it comes out like there are speckaly little dotts and as if the render hasnt finished , anyone know why? any other help would be great too thanks |
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#2 (permalink) |
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Moderator
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It's because Maxwell is slow. The speckles are "noise" - which only clears away by letting the render go longer. Depending on the scene - size of the image, materials use, lighting conditions - and the speed of your computer - this can take anywhere from several minutes to several days to never (it is possible to create a Maxwell scene that can not render, despite their claim that all renders "converge to a solution"). Optimizing the scene is tricky and takes experience and study.
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#3 (permalink) |
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Senior Member
Join Date: Aug 2006
Location: Dublin
Posts: 267
Name: Thomas Burns |
Don't know much about maxwell but I have seen demo's and it sounds
like your talking about noise on your images. I think that the longer you leave it rendering the better it gets but it takes a hell of a long time. |
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#6 (permalink) |
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Senior Member
Join Date: Aug 2006
Location: Dublin
Posts: 267
Name: Thomas Burns |
As Andrew said it could take days to get a decent result. The main reason people use maxwell is that their lighting is very accurate to real life but at a cost of large rendertimes
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#8 (permalink) |
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Senior Member
Join Date: Sep 2003
Location: Detroit, MI
Age: 29
Posts: 358
Name: Chuck Morgan |
You're probably meeting a set SL. Maxwell will stop at whatever parameter it reaches first, time or SL. A SL of around 15 or so should give you good results for the most part. Set it at 15 and go to bed.
The Intel quad cores have made rendertimes in Maxwell bearable...but other rendering engines will almost always be faster. What CPU are you running? A view of the rendering would help...there might be other reasons it's taking so long...extra complex lights/glass etc. Chuck |
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