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Old February 24th, 2008   #1 (permalink)
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Default Problem with texture mapping.

Hello,

I'm using the Maxwell Render Plugin for Solidworks, pretty new with it and trying my best learning through tutorials. Anyway, I can't find a solution to that problem I have: Why does the mapping of the texture changes (as you can see in the attached picture) between the flat surface and the rounded surface? The Two surfaces belong to the same component which the material was applied to.

How can I change it?

I would deeply appreciate your help.
Thanks.
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Old February 26th, 2008   #2 (permalink)
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Default Re: Problem with texture mapping.

Are you using the latest update, this was a bug that was fixed in the last release.
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Old February 26th, 2008   #3 (permalink)
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Default Re: Problem with texture mapping.

Thanks for your reply.

I'm working with version 1.6.1, and as far as I know, that's the most up to date version.

Anyway, I found out that it depends on the way I build the body originaly. It seems to me like a bug in the program. I Hope it will be solved in the next update.
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