![]() |
||||||||||||||
|
|
||||||||||||||
|
|||||||
| Notices |
| Maxwell Render Next Limit Maxwell Renderer |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Junior Member
Join Date: Mar 2008
Location: Tokyo
Posts: 16
Name: Tiago da Silva |
Hi there,
I am new with the Maxwell Render, so I assume this answer must be very simple. When I render my scene with the default scanline renderer 3DS Max has, all my textures show up OK (they have all their details I see in the viewports), but when I render the same scene with Maxwell, all I see are flat colors where the textures should be. Thanks in advance for your help. Last edited by trcsilva; March 28th, 2008 at 04:13 AM. |
|
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
|
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Max FAQs and Tips | Verma | 3ds Max | 5 | October 2nd, 2008 12:05 PM |
| Autodesk to split Max 2009 into two offerings | 3dmillermeter | General Discussions | 42 | February 16th, 2008 08:53 AM |
| 3ds max 2008 error on start (solution found) | Rick Eloy | 3ds Max | 31 | January 31st, 2008 03:38 PM |
| 3ds Max 2008 crashes | jtroupe | 3ds Max | 9 | December 14th, 2007 07:11 AM |
| Preserving Textures in 3ds file | njoco2 | 3ds Max | 3 | May 31st, 2007 01:08 AM |