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Old April 20th, 2008   #1 (permalink)
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Default Problems with lights

Hi there,

my question is about lights with the Maxwell render... does it have some special light I need to use?

I can explain: I am using a photometric IES sun to light my scene. However, since inside my model is too dark, I tried to put some standard omni lights (or other photometric lights) inside it, but maxwell does NOT use these new lights when calculating the scene illumination...

Anything I might be doing wrong?

Thx,

Tiago

Last edited by trcsilva; April 20th, 2008 at 11:53 PM.
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Old April 21st, 2008   #2 (permalink)
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Default Re: Problems with lights

Hi Tiago,

Maxwell doesn't use any of the Max light objects or the standard Max sun/sky system. To create a light, assign an emitter material to a low-poly object such as a plane, a sphere or a box that will represent your luminaire. There are emitter material presets you can use to get started. Also, Maxwell has its own sun/sky system.
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Old April 21st, 2008   #3 (permalink)
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Default Re: Problems with lights

Thanks a lot. I didn't know that.
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