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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Junior Member
Join Date: Apr 2008
Location: Seattle
Posts: 4
Name: Shawn Bomers |
First time poster!!!
So, I just started this new job in 3D interior design and there are only 3 of us in the department, but it is appearant that we all have very different lighting/ texturing styles. Which is not looking good for us when we send 3 completely different renders to clients. I am looking for ways that other companies have learned how to adapt and make sure that there is a certain style met. thanks Suma |
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#2 (permalink) |
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Moderator
Join Date: Feb 2004
Location: USA
Age: 34
Posts: 2,491
Name: Devin Johnston |
We create template files for day and night scenes, they all have the same lighting setups, and we also have a community materials library that we all pull materials from. If you do this I don't see how your renderings could come out looking different.
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#3 (permalink) |
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Senior Member
Join Date: Aug 2007
Location: Cardiff
Age: 28
Posts: 232
Name: William Ward |
A knife fight to settle it I think...Or you could hire one of those mobile sumo rings with suits...
If this does not settle it you'll need to sit down and agree a way forward. Its either a case of agreeing who's methods at different aspects of the workflow are best or working up images as individuals, which will lead, as you said, to three distinct styles emerging. |
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