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Old May 19th, 2008   #1 (permalink)
EOD
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Default Extrude Walls

Hi Everyone

Just when I thought I could contiunue to modle my plan of a house in 3d max I've come across another quiery. The house i'm attempting to modle has walls at different heights. How would I go about extruding/Lofting the walls of my house and set the varying wall heights I need.

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Old May 19th, 2008   #2 (permalink)
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Default Re: Extrude Walls

I'm guessing do it in different segments... different splines.

I actually was given a floorplan and elevations of a house with sloping tops-of-walls and had no idea how to do it.

Maybe instead of splines, convert them to editable polys and adjust the verts at the top?
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Old May 19th, 2008   #3 (permalink)
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Default Re: Extrude Walls

extrude modifier is the basic method for that kind of work.

and you better get the spelling right in the future...it's MODEL, not modle
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Old May 19th, 2008   #4 (permalink)
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Default Re: Extrude Walls

Thanks Guys

I'll try your method sandmaninja of extruding the building in segments it may take me a bit more time.
Sorry about the spelling.... I was a bit quick off the mark for answers
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Old May 20th, 2008   #5 (permalink)
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Default Re: Extrude Walls

learn how to poly model stuff (google tutorials if you dont know how). splines and extruding is ok for bungalows!
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Old May 20th, 2008   #6 (permalink)
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Default Re: Extrude Walls

a good technique i always use is

to create lines and then add extrude and shell modifier, go back to spline and turn on show end result, create your lines, and your drawing walls.

different heights, just make a seperate line and then copy and paste two modifiers from other spline, change extrude amount.

in the end just convert to editable poly and then poly model the rest out.

- you can also set different widths using the shell modifier as a lot of buildings i work on use different widths for walls. or at poly model stage just extrude walls out a bit.

- another plus, cut the shell modifier off convert to editable poly, paste teh shell back on, now you can cut the windows doors out on a 2d plane and then the shell on top will make the thickness of the wall

never use the AEC walls very messy indeed

taran

Last edited by taran0; May 20th, 2008 at 06:05 AM.
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