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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Junior Member
Join Date: Apr 2008
Location: Seattle
Posts: 4
Name: Shawn Bomers |
I know someone that likes to only use .psd files for texturing in 3ds instead of .jpgs... i guess my question is...
Is there any benefit or draw back on using .psd textures vs. .jpg in 3ds? |
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#2 (permalink) |
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Junior Member
Join Date: Nov 2007
Location: Providence, RI
Posts: 15
Name: shane purcell |
psd files dont really have compression, while jpegs do. psd files can handle transparency, while jpegs can't. I use tiffs with transparency instead of psds. LZW compression is decent enough.
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#5 (permalink) |
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Veteran Member
Join Date: Oct 2006
Location: Phx
Age: 31
Posts: 574
Name: Jonas Callewaert |
if the texture has multiple layers and masks that you want to change in the PSD to make the texture different? other wise it makes no sence because you could always save out a JPG and keep the original PSD.
personally i prefer PNG becuase it is non destructive(no lossy compression) and has transparency, while being much smaller than TIFF
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| Thread | Thread Starter | Forum | Replies | Last Post |
| texturing......converting .jpg to .bmp | nevisstudio | General Discussions | 5 | September 2nd, 2003 08:08 AM |
| max rendering to .PSD file | STRAT | 3ds Max | 8 | August 8th, 2002 07:25 AM |