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Old June 17th, 2008   #1 (permalink)
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Name: Gareth Cain


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Default Blending 3 materials using vertex paint modifier.

I'm trying to use a technique I came across in one of the MBM tutorials which involved using a vertex paint modifier and a material with a mix map to create gravel paths through a grass field. My problem is that I want to have 3 materials grass, gravel and ploughed soil and there are only 2 slots in a mix material. Anyone know if there is a way of blending 3 materials using vertex paint?
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Old June 17th, 2008   #2 (permalink)
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Default Re: Blending 3 materials using vertex paint modifier.

for one of the 2 materials, use a mix map, a cellular map, etc. You can nest it pretty darn deep.

Mix Map
|
-> Channel 1 = Black
-> Channel 2 = Mix Map (or Cellular)
|
-> Channel 1 = Black
-> Channel 2 = Mix Map (or Cellular)
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