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Old June 20th, 2008   #1 (permalink)
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Default more than 2 maps in the checker slots

Hi
i want to do a tiled texture where i have 5 variations of the same square, if i use the checker i can put 2 maps in the diffuse channel,
is there a way use more maps than 2 maps in the diffuse channel ?
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Old June 20th, 2008   #2 (permalink)
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Default Re: more than 2 maps in the checker slots

make one in photoshop and use it in a tiles map.
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Old June 20th, 2008   #3 (permalink)
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Default Re: more than 2 maps in the checker slots

Yes. You could use Tile maps with no grout (0) and high Fade Variance. Use the tile to mix between the maps and add more levels as you need.

Check the file(mat lib). This would work for four different maps. That's where the levels of mixing come to play.
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File Type: zip Tile.zip (5.0 KB, 4 views)
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Old June 20th, 2008   #4 (permalink)
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Default Re: more than 2 maps in the checker slots

hey thanks a lot,
this is exactly what i need
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Old June 20th, 2008   #5 (permalink)
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Default Re: more than 2 maps in the checker slots

No problem
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