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#1 (permalink) |
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Member
Join Date: Jun 2007
Location: Vancouver, BC
Posts: 72
Name: Cecil Cortez |
Hi All,
I'm not too sure if this would be the right thread to discuss this. If I am wrong, my apologies to the moderator and please take whenever action that is appropriate. I mostly work on exterior visualization and it is very rare or none at all I would get an interior work. This is my very first try after 3 years or so to do an interior render. I mainly used Viz 2008 utilizing the arch & materials shader and mental ray to render this. As it was also being done in CD, the model was derived from a Revit 2008 file. The architect directed much of the composition "feel" and materials of the interior. The final result which you see now pleased the architect and client very much. But I am not happy with it rendering wise. Can anybody tell me how can I improve on it and make it more realistically looking? I have also attached my settings for your reference. Any creative and constructive comments will be sincerely appreciated. Thanks a lot! Last edited by illegalalieninbeijing; July 1st, 2008 at 12:16 PM. |
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#2 (permalink) |
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Moderator
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Hi...
A few random comments as I'm walking out the door for work: * the scale/ratio of the floor looks off. It looks too big and like it's stretched too long. * the pipe near the ceiling - I think the corners where it bends should be filleted/chamfered a bit, to round them off. If it's PVC pipe, I don't think it bends that sharply * the shadows by the desks are darker/stronger than the shadows of the coffee tables. Be sure to use AO (under the special effects tab). * I'd turn some of the chairs slightly, to avoid the repeated identicle-ness * maybe some magazines on the coffee table? * the bottom of the window closest to the camera looks a bit blown out, but it could just be a sunny day. * Nice reflections in the frosted glass on the left * nice wavy surface on the ceiling - my work has something like that in it's lobby, too - not sure why... hehe * nice rug/foot-wiping-rug by the front door Keep the WIPs coming! |
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#3 (permalink) |
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Veteran Member
Join Date: Jan 2005
Location: Brisbane
Age: 33
Posts: 1,296
Name: Justin Hunt |
Just looking at your sun settings, a couple of things
1) The photon Target is way too small, it should be just large enough to fit the windows, ruff guess 15 - 20 meters 2) turn Off aerial Perspective, this is better for (as its name suggests) aerial shots where you want a bit of fog/distance haze on the horrizon, not so good for interirors. 3) Increase the sun shadow softness to clean up the shaow edge grainyness Exposure control 1) Turn Off exterior daylight, you may need to play with the physical scale GI 1) Increase the photon sampling radius, try 200 - 500mm 2) Increase the Max trace Depth, gets more light bouncing around , you may need to compensate with exposure control 3) leave Decay at 2 4) Turn On "All objects generate GI" FG 1) increase the interpolate to 80 -100 smooths out the blotchies 2) Noise filtering to standard, anything higher slows down rendering too much jhv Last edited by Justin Hunt; July 1st, 2008 at 03:41 PM. |
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#4 (permalink) | |
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Member
Join Date: Jun 2007
Location: Vancouver, BC
Posts: 72
Name: Cecil Cortez |
Hi Justin,
Thank you very much for your time and valuable input. I will test these settings you've recommended as soon as I get home. Just a few questions: Quote:
Thank you very much I'm sure these will definitely help. |
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#6 (permalink) | |
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Member
Join Date: Jun 2007
Location: Vancouver, BC
Posts: 72
Name: Cecil Cortez |
Hi Joel,
Thank you very much for your comments. Quote:
Last edited by illegalalieninbeijing; July 1st, 2008 at 08:36 PM. |
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#7 (permalink) |
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Veteran Member
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For the piping, Id just round the edges off a bit to simulate a weld. Pretty sure theres material ways of rounding the corners off asopposed to geometry. www.google.com
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#8 (permalink) |
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Member
Join Date: Jun 2007
Location: Vancouver, BC
Posts: 72
Name: Cecil Cortez |
You are right. I only used a daylight system to light up everything. As for the rest of the lighting fixtures, some have a self illumination applied to it. It just glows but never gives out light. I tried putting lights in the pinlight fixtures but my boss doesn't like the way it bounces on the wavy glass thingy and on the floor. Probably my settings. It looks like it is producing photons or some sort. Any Ideas?
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#9 (permalink) |
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Veteran Member
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Justin would have a better idea - he's my jedi master in terms of MR at the moment
But personally, Id just have some nice halogen fixture over the desks. What part of Van you from? I spent 8 months there, and am looking to head back for a MTB holiday soonish |
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#10 (permalink) | |
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Member
Join Date: Jun 2007
Location: Vancouver, BC
Posts: 72
Name: Cecil Cortez |
Quote:
Yeah I read in one of the threads that you were here before. It hasn't rained for days and it's about 23 degrees C today. Really good. Work is in downtown Vancouver but I live in Burnaby. Oh yeah, today is also Canada day! Hooray! |
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