![]() |
||||||||||||||
|
|
||||||||||||||
|
|||||||
| Notices |
| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Junior Member
Join Date: Jul 2008
Location: Farrell, PA
Posts: 2
Name: Rick Girt |
Hi all,
I'm a mechanical draftsman with alot of curiousity about this realm of work. I've done a few 2D and 3D renderings of houses but nothing real involved. What I'm ultimately interested in is adding 3D images to existing photographs to show building additions on existing property. Any direction? thanks! |
|
|
|
| Sponsored Links |
|
|
#2 (permalink) |
|
Senior Member
|
Thats a broad question...
The general process of comp'ing 3D in 2D requires a model in a 3D software package and 2D photo-manipulation software. The most common setup is 3D Studio Max and Photoshop, though the level of software is entirely guided by your budget. Sketchup, Lightwave, Modo etc are all capable 3D softwares with varying levels of depth. For the comp'ing process, you'll need to read up on texturing, camera matching, direct light and GI solutions, the rendering process, colour correcting and masking. There are some widely applauded books for varying levels available at www.3dats.com i believe. Anything more specific you wanted to know? |
|
|
|
|
|
#3 (permalink) |
|
Junior Member
Join Date: Jul 2008
Location: Farrell, PA
Posts: 2
Name: Rick Girt |
Yeah, I guess I could have been more specific. Photoshop and AutoCad are no problem for me. I can 3D model like a champ, and I have some limited knowledge of rendering AutoCad. For instance, I know how to apply colors/patterns/textures to the materials used.
I guess where I'm really lost is camera matching. Recently I designed a deck for my home. I wasn't real interested in rendering it properly at first, but was more interested in getting the perspective to match the pictures I took. Am I going about it backwards? Should I set the perspective view of the deck, and then match that to where I take the picture from? Thanks for the link, I'll check it out. |
|
|
|
|
|
#4 (permalink) |
|
Veteran Member
Join Date: Dec 2005
Location: Arlington, Texas
Age: 42
Posts: 692
Name: Claudio Branch |
For camera-matching I typically go on site and take all of my pictures. I will also make notes of where I am standing on the site (by marking up an aerial) and what my camera settings are.
After I have my structure modeled, I choose a photo to use in the background and work on getting my virtual camera to match my Nikon. I use the Matte/Shadow material to get the shadows cast properly and then the final tweaks in Photoshop. Here is a photomontage I did last week using Max, Mental Ray, and Photoshop...the structure is a 1000' long steel bridge. Last edited by Claudio Branch; July 3rd, 2008 at 10:21 AM. |
|
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
|
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| 3D Studio Max & finalToon question | missheartbeat | finalRender | 1 | January 8th, 2008 01:25 AM |
| Question | 2serengeti | General Discussions | 11 | September 21st, 2007 07:55 AM |
| Question.. | shikodesign2000 | VRay Render | 7 | August 22nd, 2007 10:34 AM |
| simcloth question + 3ds max6 | haneet khanna | 3ds Max | 4 | November 9th, 2005 10:32 AM |
| Assigning Materials in Viz Question | nladd | Autodesk VIZ | 3 | March 27th, 2005 08:10 PM |