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| Hardware and Technical Discusions For general discussions about rendering hardware and technical issues. |
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#3 (permalink) |
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Junior Member
Join Date: Jun 2008
Location: clarendon hills
Posts: 26
Name: steve latin |
Thank you for your excellent attitude to someone not born with the information which apparently have been born with. I did spent a lot of time on Google trying to find the answer, did not, so I came here to appeal to experts such as yourself.
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#4 (permalink) |
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Moderator
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Dude, I just typed in 64 bit vs 32 bit in a Google search and all the hits on the first page looked relevent and probably informative.
That was the first/only search I tried. All you need to do is guess some phrase that's going to be on the type of page you want to see, type it into Google, and you're going to find something. It's the same principle as Rule 34. I think what Mark means by that is that it's not necessary for one of us to type out a three page essay on 32 bit vs 64 bit, when other people have already done it. (And, heck, we've covered all that on this forum too and it's in the backlogs.) Interestingly, if you Google Rule 34 one of the hits is a pretty good comic on a site called XKCD that references a site that apparently exists now because of the comic that answers the question "what useful thing could I possibly accomplish with this stupid cheap Squier"? |
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#5 (permalink) |
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Junior Member
Join Date: Jun 2008
Location: clarendon hills
Posts: 26
Name: steve latin |
I typed in the same and did not find a simple explanation (we might have a different definition of simple--lol).
I wasn't looking for a three-page explanation--just a simple, the difference between 32 and 64 in terms of architectural rendering is, etc. I don't appreciate attitude from anyone--there's simply no excuse for it I have newbies coming to me for advice all the time and I'm always gracious and tolerant with them, because I was once where they are, and didn't have anyone to help me, so I had to learn it all myself. I should think that the purpose of a forum like this is to help everyone--today's newbie is tomorrow's expert. |
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#6 (permalink) |
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Moderator
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Okay, here goes:
64-bit uses twice as many bits as 32-bit to define memory addresses. This is exponential, so the effect is that the system can use far more memory and can allocate far more per application, and is more efficient in dealing with large amounts of data. So you gain an advantage in dealing with and rendering very complex scenes. |
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#7 (permalink) | |
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Senior Member
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Quote:
That's pretty much it.
__________________
Dave. TD / EwingCole DMG |
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#8 (permalink) | |
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Senior Member
Join Date: Apr 2007
Location: London
Posts: 116
Name: Mark Saunders |
Quote:
Just getting bored of people not "researching" for themselves, especially on subjects that have been disccused in great lengths elsewhere, and VERY easy to come by. The 64bit wiki page is all you need and was the 2nd result on google. |
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