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Old August 1st, 2008   #1 (permalink)
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Question Problem with vray sun and Physical cam for interior scene

hi people, I've been trying to use just a vray sun and physical cam to lit up this interior scene, but I get the problem of those black solid lines around the places where the sun light strikes.

I have Gamma set to 2.2
Affect colors / Material Editors ticked

Vray frame buffer
Adaptive QMC / Catmull-Rom
adp. QMC sampler: min 3 / max 6, thresh 0.005
GI: Irr. map and QMC both 1.0
Irradiance map: min -3 / max 0, HSph 70 and Interp 40
Environment: GI 1.0
Color mapping: HSV dark multiplier 2.0, 1.0, 1.0 (boxes unchecked)

sun parameters: default
cam setting: ISO 200 and 1/30s @ f8

would it be the position of my sun thats causing the problem?
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Old August 1st, 2008   #2 (permalink)
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Default Re: Problem with vray sun and Physical cam for interior scene

Try turning on Sub-Pixel mapping in the Color mapping rollout.
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Old August 2nd, 2008   #3 (permalink)
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Default Re: Problem with vray sun and Physical cam for interior scene

thx Dave that did solve the problem; also would know if vray lights are needed for an interior scene like this? or do I just use the photometrics as if they were real light fixtures?
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Old August 3rd, 2008   #4 (permalink)
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Default Re: Problem with vray sun and Physical cam for interior scene

try out with the hsv exponential turned off. i guess you dont need the hsv exponential, because you have an exposurecontrol with you vray camera.
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Old August 4th, 2008   #5 (permalink)
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Default Re: Problem with vray sun and Physical cam for interior scene

photometric lights are the way to go...and they use less memory
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