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#1 (permalink) |
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Junior Member
Join Date: Oct 2007
Location: CALGARY
Posts: 2
Name: Olivier P |
Hello folks! I'm working on a 3d project for the city of Montreal.
I did some render test but I think my GI settings are wrong because the light doesn't bounce from the basement to the basement of the buildings. I would like to know what is wrong? I've try everything. I'm using a HDRI map with a 3.0 multiplier and a vray light at 1.0 . Thank you! |
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#2 (permalink) |
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Senior Member
Join Date: Jul 2004
Location: Uruguay
Age: 36
Posts: 298
Name: Juan Altieri |
i think the colour of the floor is too dark, and doesn't reflect too much light, also you havent got a strong direct light to produce the reflection, i dont know why you worry about this, i think everithing looks ok...
__________________
There is a light (in your eyes) that never goes out............... |
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#3 (permalink) |
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Junior Member
Join Date: Feb 2008
Location: Delaware
Posts: 18
Name: Thomas Mulford |
I'm not exactly sure what you want, but I think if you right click your tile flooring and go it its vray properties and up its "generage gi" setting to something higher then 1, you will get the desired effect.
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